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Simple Directmedia Layer

Simple Directmedia Layer (SDL) is a framework for creating cross-platform games and applications.

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  1. SDL Public

    Simple Directmedia Layer

    C 11.8k 2.1k

Repositories

Showing 10 of 47 repositories
  • SDL Public

    Simple Directmedia Layer

    C 11,800 Zlib 2,063 515 (1 issue needs help) 63 Updated Mar 24, 2025
  • sdl2-compat Public

    An SDL2 compatibility layer that uses SDL3 behind the scenes.

    C 119 Zlib 33 11 2 Updated Mar 24, 2025
  • SDL_shadercross Public

    Shader translation library for SDL's GPU API.

    Perl 193 Zlib 34 7 1 Updated Mar 24, 2025
  • SDL_mixer Public

    An audio mixer that supports various file formats for Simple Directmedia Layer.

    C 486 Zlib 162 65 5 Updated Mar 23, 2025
  • sdlwiki Public

    This is the raw contents of SDL's wiki. You can edit this through GitHub or at https://wiki.libsdl.org/ now!

    100 45 41 20 Updated Mar 23, 2025
  • SDL_ttf Public

    Support for TrueType (.ttf) font files with Simple Directmedia Layer.

    C 493 Zlib 153 11 3 Updated Mar 22, 2025
  • game-music-emu Public Forked from libgme/game-music-emu

    Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.

    C++ 3 LGPL-2.1 20 0 0 Updated Mar 21, 2025
  • C 7 316 0 0 Updated Mar 20, 2025
  • harfbuzz Public Forked from harfbuzz/harfbuzz

    HarfBuzz text shaping engine

    C++ 8 675 0 0 Updated Mar 20, 2025
  • opus Public Forked from xiph/opus

    Modern audio compression for the internet.

    C 1 665 0 0 Updated Mar 17, 2025

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