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binop.go
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package main
func main() {
println("string equality")
println(a == "a")
println(a == "b")
println(a != "a")
println(a != "b")
println("string inequality")
println(a > "b")
println("b" > a)
println("b" > "b")
println(a <= "b")
println("b" <= a)
println("b" <= "b")
println(a > "b")
println("b" > a)
println("b" > "b")
println(a <= "b")
println("b" <= a)
println("b" <= "b")
println(a < "aa")
println("aa" < a)
println("ab" < "aa")
println("aa" < "ab")
h := "hello"
println("h < h", h < h)
println("h <= h", h <= h)
println("h == h", h == h)
println("h >= h", h >= h)
println("h > h", h > h)
println("array equality")
println(a1 == [2]int{1, 2})
println(a1 != [2]int{1, 2})
println(a1 == [2]int{1, 3})
println(a1 == [2]int{2, 2})
println(a1 == [2]int{2, 1})
println(a1 != [2]int{2, 1})
println("struct equality")
println(s1 == Struct1{3, true})
println(s1 == Struct1{4, true})
println(s1 == Struct1{3, false})
println(s1 == Struct1{4, false})
println(s1 != Struct1{3, true})
println(s1 != Struct1{4, true})
println(s1 != Struct1{3, false})
println(s1 != Struct1{4, false})
println("blank fields in structs")
println(s2 == Struct2{"foo", 0.0, 5})
println(s2 == Struct2{"foo", 0.0, 7})
println(s2 == Struct2{"foo", 1.0, 5})
println(s2 == Struct2{"foo", 1.0, 7})
println("complex numbers")
println(c64 == 3+2i)
println(c64 == 4+2i)
println(c64 == 3+3i)
println(c64 != 3+2i)
println(c64 != 4+2i)
println(c64 != 3+3i)
println(c128 == 3+2i)
println(c128 == 4+2i)
println(c128 == 3+3i)
println(c128 != 3+2i)
println(c128 != 4+2i)
println(c128 != 3+3i)
println("shifts")
println(shlSimple == 4)
println(shlOverflow == 0)
println(shrSimple == 1)
println(shrOverflow == 0)
println(ashrNeg == -1)
println(ashrOverflow == 0)
println(ashrNegOverflow == -1)
// fix for a bug in constant numbers
println("constant number")
x := uint32(5)
println(uint32(x) / (20e0 / 1))
// check for signed integer overflow
println("-2147483648 / -1:", sdiv32(-2147483648, -1))
println("-2147483648 % -1:", srem32(-2147483648, -1))
type foo struct {
n int
itf interface{}
}
var a interface{} = foo{3, float32(5)}
var b interface{} = foo{3, float32(3)}
var b2 interface{} = foo{3, float32(3)}
println("interface equality")
println("a==b", a == b)
println("b==b2", b == b2)
}
var x = true
var y = false
var a = "a"
var s1 = Struct1{3, true}
var s2 = Struct2{"foo", 0.0, 5}
var a1 = [2]int{1, 2}
var c64 = 3 + 2i
var c128 = 4 + 3i
type Int int
type Struct1 struct {
i Int
b bool
}
type Struct2 struct {
s string
_ float64
i int
}
func shl(x uint, y uint) uint {
return x << y
}
func shr(x uint, y uint) uint {
return x >> y
}
func ashr(x int, y uint) int {
return x >> y
}
func sdiv32(x, y int32) int32 {
return x / y
}
func srem32(x, y int32) int32 {
return x % y
}
var shlSimple = shl(2, 1)
var shlOverflow = shl(2, 1000)
var shrSimple = shr(2, 1)
var shrOverflow = shr(2, 1000000)
var ashrNeg = ashr(-1, 1)
var ashrOverflow = ashr(1, 1000000)
var ashrNegOverflow = ashr(-1, 1000000)