Closed
Description
For other rust UI llibraries like egui and iced, they have great integration with wgpu, making so that its relatively easy to integrate it with other projects that use wgpu like the Bevy Game Engine. (See bevy_egui and bevy_iced ) It would be neat if Sllint could do the same thing!
Inspired by this reddit comment: https://www.reddit.com/r/rust/comments/1afhcvz/slint_v140_declarative_gui_for_rust/koap3lv/