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Releases: stereolabs/zed-unity

ZED Plugin for Unity v5.0.1

21 May 14:57
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Added support for ZED SDK v5.0.1

ZED Plugin for Unity v5.0.0

16 Apr 07:52
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fix version check

ZED Plugin for Unity v4.2.5

07 Apr 09:59
c4a45eb
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Merge pull request #297 from smitdylan2001/feature/sdkUpgrade

Improve SDK workflow

ZED Plugin for Unity v4.2.0

02 Oct 09:28
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4.2

Features:

  • Added support for ZED SDK v4.2.

--> SDK Link : https://www.stereolabs.com/developers/release/

ZED Plugin for Unity v4.1

04 Apr 09:56
58f610c
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4.1

Features:

  • Added Vulcan support on Linux and Windows.
  • Added support for ZED SDK v4.1.

Bug Fixes:

  • Fix mask for Object Detection and Body Tracking modules

--> SDK Link : https://www.stereolabs.com/developers/release/

ZED Plugin for Unity for v4.0.7-4.0.8

25 Sep 16:56
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4.0.7-4.0.8

Features:

  • Added support for SDK 4.0.7 (compatible with 4.0.8)
    • Added new InitParameter: enable_image_validity_check
    • Added ErrorCode for CORRUPTED_FRAME: -2
    • Added method isCameraSettingSupported

--> SDK Link : https://www.stereolabs.com/developers/release/

ZED Plugin for Unity for v4.0.6

10 Aug 13:17
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4.0.6

Features:

  • Added support for SDK 4.0.6.

Bug Fixes:

  • Fixed Object detection 2D scene. The bounding box was not visible.

--> SDK Link : https://www.stereolabs.com/developers/release/

ZED Plugin for Unity for v4.0.5

06 Jul 09:01
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4.0.5

Features

  • Added support for 4.0.5 SDK

Changes

  • Animation
    • smoothing is now clamped to 0.99 to avoid avatars not moving
    • smoothing is set to 0.2 by default
    • does not start with arms and legs up
  • Human avatar changed to a rig more compatible with the IK (Mixamo's Remy)
  • Added a parameter to delay the spawn of an avatar to avoid avatars appearing and disappearing constantly is some cases
  • Removed BODY_70 format
  • Expose open_timeout_sec, async_grab_camera_recovery & grab_compute_capping_fps InitParameters in the "Advanced Settings" of ZEDManager
  • Changes on some default settings on avatars and body tracking manager

Bug Fixes

  • Object Detection Filters now work as intended
  • Change type of depthStabilization InitParameter to int
  • Struct dll_initParameters now has the right content

ZED Plugin for Unity v4.0.4

27 Jun 11:39
3c3d4a7
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4.0.4

Features:

  • Added support for SDK 4.0.4.

Bug Fixes:

  • Add missing include for URP in ZEDMixedRealityPlugin.cs.
  • Fix URP conversion issues (missing header, wrong path)

Changes:

  • Increase the maximum number of cameras to 8

--> SDK Link : https://www.stereolabs.com/developers/release/

ZED Plugin for Unity for v4.0.3

06 Jun 09:23
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4.0.3 - Animation pipeline

This release's focus is OpenXR compatibility and improvements in the animation pipeline.
We will update the documentation shortly.

Bug Fixes:

  • Automatic height offset not working in some cases
  • Jittering when using foot IK
  • Pausing SVO playback now correctly stops the SVO position

Changes:

  • Many body tracking settings moved from the Avatar prefab to the BodyTrackingModule prefab.
    • Avatar Control, Height Offset, IK settings
  • Removed debug variables
  • Animation is now fully based on the AnimatorController
  • Foot IK is now marked as experimental

Feature:

  • Compatibility with OpenXR
  • Animation improvements
    • animation smoothing
    • improved automatic height offset
    • foot IK smoothing for foot locking and entering IK state

Known Issues

Ubuntu compatibility

  • We're investigating an issue preventing the body tracking to run correctly on Ubuntu
    • Bug is present on Ubuntu 18-22
    • Other SDK modules work normally

--> SDK Link : https://www.stereolabs.com/developers/release/