Releases: stereolabs/zed-unity
Releases · stereolabs/zed-unity
ZED Plugin for Unity v5.0.1
Added support for ZED SDK v5.0.1
ZED Plugin for Unity v5.0.0
fix version check
ZED Plugin for Unity v4.2.5
Merge pull request #297 from smitdylan2001/feature/sdkUpgrade Improve SDK workflow
ZED Plugin for Unity v4.2.0
4.2
Features:
- Added support for ZED SDK v4.2.
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity v4.1
4.1
Features:
- Added Vulcan support on Linux and Windows.
- Added support for ZED SDK v4.1.
Bug Fixes:
- Fix mask for Object Detection and Body Tracking modules
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.7-4.0.8
4.0.7-4.0.8
Features:
- Added support for SDK 4.0.7 (compatible with 4.0.8)
- Added new
InitParameter
:enable_image_validity_check
- Added ErrorCode for
CORRUPTED_FRAME
: -2 - Added method
isCameraSettingSupported
- Added new
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.6
4.0.6
Features:
- Added support for SDK 4.0.6.
Bug Fixes:
- Fixed Object detection 2D scene. The bounding box was not visible.
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.5
4.0.5
Features
- Added support for 4.0.5 SDK
Changes
- Animation
- smoothing is now clamped to 0.99 to avoid avatars not moving
- smoothing is set to 0.2 by default
- does not start with arms and legs up
- Human avatar changed to a rig more compatible with the IK (Mixamo's Remy)
- Added a parameter to delay the spawn of an avatar to avoid avatars appearing and disappearing constantly is some cases
- Removed
BODY_70
format - Expose
open_timeout_sec
,async_grab_camera_recovery
&grab_compute_capping_fps
InitParameters in the "Advanced Settings" of ZEDManager - Changes on some default settings on avatars and body tracking manager
Bug Fixes
- Object Detection Filters now work as intended
- Change type of
depthStabilization
InitParameter to int - Struct
dll_initParameters
now has the right content
ZED Plugin for Unity v4.0.4
4.0.4
Features:
- Added support for SDK 4.0.4.
Bug Fixes:
- Add missing include for URP in ZEDMixedRealityPlugin.cs.
- Fix URP conversion issues (missing header, wrong path)
Changes:
- Increase the maximum number of cameras to 8
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.3
4.0.3 - Animation pipeline
This release's focus is OpenXR compatibility and improvements in the animation pipeline.
We will update the documentation shortly.
Bug Fixes:
- Automatic height offset not working in some cases
- Jittering when using foot IK
- Pausing SVO playback now correctly stops the SVO position
Changes:
- Many body tracking settings moved from the
Avatar
prefab to theBodyTrackingModule
prefab.- Avatar Control, Height Offset, IK settings
- Removed debug variables
- Animation is now fully based on the
AnimatorController
- Foot IK is now marked as experimental
Feature:
- Compatibility with OpenXR
- Animation improvements
- animation smoothing
- improved automatic height offset
- foot IK smoothing for foot locking and entering IK state
Known Issues
Ubuntu compatibility
- We're investigating an issue preventing the body tracking to run correctly on Ubuntu
- Bug is present on Ubuntu 18-22
- Other SDK modules work normally
--> SDK Link : https://www.stereolabs.com/developers/release/