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refactor(position)!: fix spelling mistake #6739

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@JP-Ellis JP-Ellis commented Apr 17, 2025

Summary

Fix a spelling mistake, renaming getViewportOffsetRectRelativeToArtbitraryNode to getViewportOffsetRectRelativeToArbitraryNode (note the missing t in 'Arbitrary').

Breaking Change

The getViewportOffsetRectRelativeToArtbitraryNode function has been renamed to getViewportOffsetRectRelativeToArbitraryNode.

PR Checklist

Before creating new PR, please take a look at checklist below to make sure that you've done everything that needs to be done before we can merge it.

  • read and followed the CONTRIBUTING.md guide.
  • built and tested the changes locally.
  • added/updated tests
  • added/updated API documentation.
  • added/updated demos.

I could not find any mention to that function in the last three points

Note to Reviewers

I have marked this as a breaking change in case the function is exported publicly and/or intended to be used by downstream libraries. Having said that, it seems like this function is only used internally, so I'll leave it up to you to determine whether this qualifies as a breaking change or not.

It would seem like there was a typo in the function name
`getViewportOffsetRectRelativeToArtbitraryNode` which appears like it
should be `getViewportOffsetRectRelativeToArbitraryNode`.

BREAKING CHANGE: The `getViewportOffsetRectRelativeToArtbitraryNode`
  function has been renamed to `getViewportOffsetRectRelativeToArbitraryNode`.

Signed-off-by: JP-Ellis <josh@jpellis.me>
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