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Electronic Arts

Electronic Arts, inspiring a global community of players to explore new ways to play every day

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  1. CnC_Remastered_Collection Public archive

    Command & Conquer: Remastered Collection

    C++ 21.2k 5.4k

  2. CnC_Generals_Zero_Hour Public archive

    Command and Conquer: Generals - Zero Hour

    C++ 4.3k 1.4k

  3. CnC_Renegade Public archive

    Command and Conquer: Renegade

    C++ 1.5k 593

  4. CnC_Red_Alert Public archive

    Command and Conquer: Red Alert

    C++ 6.4k 1.3k

  5. CnC_Tiberian_Dawn Public archive

    Command and Conquer Tiberian Dawn

    C++ 1.7k 599

  6. CnC_Modding_Support Public archive

    Command and Conquer: Modding Support

    HLSL 700 363

Repositories

Showing 10 of 56 repositories
  • helmci Public

    helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster

    Rust 41 BSD-3-Clause 15 0 2 Updated Aug 28, 2025
  • mesh2splat Public

    Fast mesh to 3D gaussian splat conversion

    C++ 332 22 6 1 Updated Aug 21, 2025
  • gigi Public

    A framework for rapid prototyping and development of real-time rendering techniques.

    Python 949 74 3 0 Updated Aug 18, 2025
  • CnC_Modding_Support Public archive

    Command and Conquer: Modding Support

    HLSL 700 363 0 0 Updated Aug 15, 2025
  • tiny-voice2face Public

    Website for SEED's SIGGRAPH 2025 paper "Tiny is not small enough: High-quality, low-resource facial animation models through hybrid knowledge distillation"

    JavaScript 1 1 0 0 Updated Aug 13, 2025
  • EASTL Public

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++ 8,911 BSD-3-Clause 994 76 29 Updated Aug 6, 2025
  • EABase Public

    EABase is a small set of header files that define platform-independent data types and platform feature macros.

    C++ 203 120 4 4 Updated Jul 31, 2025
  • ava-capture Public

    Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.

    Python 78 18 0 51 Updated Jul 15, 2025
  • gigi-techniques Public

    Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser

    C++ 25 7 0 0 Updated Jul 14, 2025
  • cpp-ml-intro Public

    C++ ML Intro

    C++ 134 13 0 0 Updated Jun 23, 2025