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haktan313/README.md

Hello There, I'm Haktan

21-year-old Game Developer skilled in Unreal Engine 5 Blueprint, and C++.

LinkedIn itch.io Instagram Youtube


💡 Languages and Tools

Unreal Engine 5 C++ Unity C#



📫 How To Reach Me

- Discord: haktancagri

- e-mail: xhaktankodat12@gmail.com

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  1. H3DPathAIPro H3DPathAIPro Public

    This plugin brings together 3D pathfinding and advanced AI plugin(HAIPro). Characters can walk/fly through 3D spaces, while the AI management model with features like token based task prioritizatio…

    C++ 17 3

  2. HAIPro HAIPro Public

    This plugin offers an Advanced AI management model with features like token-based task prioritization for NPCs, integration with an Advanced AIController using the CrowdFollowing component, and fle…

    C++ 14

  3. HStatsManager HStatsManager Public

    The HStatsManager Plugin allows you to easily manage character stats in your game projects. This plugin supports basic game mechanics such as taking damage, healing, and increasing or decreasing st…

    C++ 7

  4. StateTreeTest StateTreeTest Public

    Advanced AI system using Unreal's State Tree. The enemy can cast magic, switch between passive and aggressive states, and search for health potions with EQS when low on health. Includes 3 different…

    C++ 4

  5. Telekinesis_System Telekinesis_System Public

    it is made by C++. is a system that gives characters the ability to pull and throw an object. Similar to the video game Control.

    C++ 1

  6. TargetLockSystem TargetLockSystem Public

    It is made with C++. With this, if enemies are close enough to the player, you can lock the camera on the nearest enemy and also switch between enemies to the left or right of it.

    C++ 2