Neural Style Transfer for Fluids
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Updated
Aug 10, 2020 - Python
Neural Style Transfer for Fluids
Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
A Virtual Reality scenario where a particle physics engine is used to emulate soft/deformable bodies, liquids, clothes and ropes.
💧 Two dimensional metaballs Java implementation using OpenGL
Interactive 2D terrain modeling with water simulation and erosion (CUDA & OpenGL).
Minimal Effort Engine - physics engine created by Minimum Effort Team as a project for "Team Programming" course. ACS major on Wrocław University of Science and Technology (Politechnika Wrocławska).
Program to perform a liquid simulation in order to obtain the radial distribution function using a Monte Carlo approach. The program can use two different potential types, Lennard-Jones and Stillinger potentials.
A real-time fluid dynamics simulation implemented in Python using CUDA for GPU acceleration, featuring interactive ASCII visualization and automated movement patterns.
Scripts to set up condensed phase simulations using of LigParGen Server
Fluid simulation with RGB matrix and gyroscope
A 2D liquid simulator using cellular automata.
Preparation for arduino project
Project of physical fluid simulation created in React Native
Life-like amoebas in Processing
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