Hey, I'm Mayank Raj (aka AgrMayank) — Game Designer, Developer & XR Specialist.
I craft immersive experiences that blend narrative, game feel and unique mechanics across PC, mobile, and spatial platforms. From Unity Day talk to game showcases at IGDC and Xbox Game Camp Asia, I'm focused on building the kind of games you remember long after the credits roll.
— A rogue-vania set inside a broken keyboard. Every key reclaimed is a new ability and a piece of yourself.
— A rogue-lite space shooter in an immersive XR setting. "AR/VR Game of the Year" Nominee at IGDC (2024).
— Explore the solar system in AR. Over 150k downloads across Android, iOS & JioGlass.
— A platformer where each lost life grants a tarot-powered buff. "Design Winner" at In the Making Festival (2025).
— A genre-shifting tower defense rogue-lite, where your population is both your currency and your health.
— A 1-bit platformer with multiple endings. Explore moral choice, light, and darkness.
Domain Expertise – Game Design, Game Development, Augmented Reality (AR), Virtual Reality (VR)
Tools & Languages – Unity (2D & 3D), C#, Blender, ARFoundation, ARCore, ARKit, Firebase
“Games are the only art form where the audience completes the piece."