Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Fix core widgets unconditionally enabling bevy_ui_picking_backend A-UI Graphical user interfaces, styles, layouts, and widgets C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20055 opened Jul 9, 2025 by atlv24 Loading… 0.17
Fix adapter forcing breaking wasm builds A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20054 opened Jul 9, 2025 by atlv24 Loading… 0.17
Add zstd release note A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20053 opened Jul 9, 2025 by atlv24 Loading… 0.17
Factor out up-choice in shadow cubemap sampling orthonormalize A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20052 opened Jul 9, 2025 by atlv24 Loading…
Add a release note for scene types refactor A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20051 opened Jul 9, 2025 by atlv24 Loading… 0.17
Extendable gizmos primitives 3d
#20049 opened Jul 9, 2025 by lynn-lumen Loading…
Focus rings for feathers widgets and core widget examples. A-Art Art, UX or graphic design A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20047 opened Jul 8, 2025 by viridia Loading… 0.17
Friendlier Entity Debug impl A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#20045 opened Jul 8, 2025 by cart Loading… 0.17
Use PluginGroup for SolariPlugins S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20044 opened Jul 8, 2025 by JMS55 Loading…
Owned callbacks. A-ECS Entities, components, systems, and events A-UI Graphical user interfaces, styles, layouts, and widgets S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20041 opened Jul 8, 2025 by viridia Draft
StandardMaterial docs: Make clear that lighting won't look correct if is_srgb is true A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20037 opened Jul 8, 2025 by 772 Loading…
More UI gradients fixes A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20035 opened Jul 8, 2025 by ickshonpe Loading… 0.17
SliderPrecision component A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#20032 opened Jul 8, 2025 by viridia Loading… 0.17
Add release notes and a migration guide for RenderStartup. A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20024 opened Jul 8, 2025 by andriyDev Loading… 0.17
Add release note for light textures A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20023 opened Jul 8, 2025 by atlv24 Loading…
Move renderer initialization from build time to RenderStartup A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes S-Needs-Help The author needs help finishing this PR. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20021 opened Jul 7, 2025 by janhohenheim Loading… 0.17
Solari initial GI A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20020 opened Jul 7, 2025 by JMS55 Loading… 0.17
Move Window creation from plugin build time to PreStartup A-Windowing Platform-agnostic interface layer to run your app in D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#20019 opened Jul 7, 2025 by janhohenheim Loading… 0.17
Initialize Window by observer instead of by plugin fields A-Windowing Platform-agnostic interface layer to run your app in C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Blocked This cannot move forward until something else changes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20018 opened Jul 7, 2025 by janhohenheim Draft
Prevent TOCTOU bugs in ComponentsQueuedRegistrator A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20016 opened Jul 7, 2025 by SkiFire13 Loading… 0.17
Update accesskit requirement from 0.19 to 0.20 A-Accessibility A problem that prevents users with disabilities from using Bevy A-Windowing Platform-agnostic interface layer to run your app in C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up! S-Blocked This cannot move forward until something else changes
#20005 opened Jul 7, 2025 by dependabot bot Loading…
Update taffy requirement from 0.7 to 0.8 A-UI Graphical user interfaces, styles, layouts, and widgets C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#20004 opened Jul 7, 2025 by dependabot bot Loading…
Update meshopt requirement from 0.4.1 to 0.5.0 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on S-Needs-Testing Testing must be done before this is safe to merge
#20003 opened Jul 7, 2025 by dependabot bot Loading…
Use RenderStartup for all basic cases in bevy_core_pipeline. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20002 opened Jul 7, 2025 by andriyDev Loading…
ProTip! Adding no:label will show everything without a label.