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Pull requests: bevyengine/bevy
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Fix core widgets unconditionally enabling bevy_ui_picking_backend
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Fix adapter forcing breaking wasm builds
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add zstd release note
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Factor out up-choice in shadow cubemap sampling orthonormalize
A-Rendering
Drawing game state to the screen
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20052
opened Jul 9, 2025 by
atlv24
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Add a release note for scene types refactor
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Focus rings for feathers widgets and core widget examples.
A-Art
Art, UX or graphic design
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Allow UnevenSampleCurve to infer interpolation arguments from samples
#20046
opened Jul 8, 2025 by
laundmo
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Friendlier Entity Debug impl
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Use PluginGroup for SolariPlugins
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20044
opened Jul 8, 2025 by
JMS55
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Owned callbacks.
A-ECS
Entities, components, systems, and events
A-UI
Graphical user interfaces, styles, layouts, and widgets
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
StandardMaterial docs: Make clear that lighting won't look correct if Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
is_srgb
is true
A-Rendering
#20037
opened Jul 8, 2025 by
772
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More UI gradients fixes
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SliderPrecision component
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Add release notes and a migration guide for Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
RenderStartup
.
A-Rendering
Add release note for light textures
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20023
opened Jul 8, 2025 by
atlv24
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Move renderer initialization from build time to Drawing game state to the screen
A-Windowing
Platform-agnostic interface layer to run your app in
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Needs-Help
The author needs help finishing this PR.
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
RenderStartup
A-Rendering
Solari initial GI
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Move Window creation from plugin build time to PreStartup
A-Windowing
Platform-agnostic interface layer to run your app in
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Initialize Platform-agnostic interface layer to run your app in
C-Examples
An addition or correction to our examples
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Blocked
This cannot move forward until something else changes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Window
by observer instead of by plugin fields
A-Windowing
#20018
opened Jul 7, 2025 by
janhohenheim
•
Draft
Prevent TOCTOU bugs in ComponentsQueuedRegistrator
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Update accesskit requirement from 0.19 to 0.20
A-Accessibility
A problem that prevents users with disabilities from using Bevy
A-Windowing
Platform-agnostic interface layer to run your app in
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
S-Blocked
This cannot move forward until something else changes
#20005
opened Jul 7, 2025 by
dependabot
bot
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Update taffy requirement from 0.7 to 0.8
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#20004
opened Jul 7, 2025 by
dependabot
bot
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Update meshopt requirement from 0.4.1 to 0.5.0
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Testing
Testing must be done before this is safe to merge
#20003
opened Jul 7, 2025 by
dependabot
bot
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Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
RenderStartup
for all basic cases in bevy_core_pipeline
.
A-Rendering
#20002
opened Jul 7, 2025 by
andriyDev
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