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Insights: BabylonJS/Babylon.js
Overview
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- 37 Merged pull requests
- 8 Open pull requests
- 1 Closed issue
- 0 New issues
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37 Pull requests merged by 13 people
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Fix build break
#16828 merged
Jun 28, 2025 -
Fix Gizmo material leak
#16827 merged
Jun 28, 2025 -
Inspector v2: Add skeleton support
#16809 merged
Jun 27, 2025 -
ESLint: Allow react hook function naming and allow type only imports from index.
#16823 merged
Jun 27, 2025 -
Inspector v2: Allow target to be null or undefined in useProperty (and related functions)
#16824 merged
Jun 27, 2025 -
glTF Exporter: Update GLB writing
#16820 merged
Jun 27, 2025 -
Updating NPE to right version
#16821 merged
Jun 27, 2025 -
Inspector V2: Initial port of the statistics pane
#16799 merged
Jun 26, 2025 -
Fix volume fade ramps
#16816 merged
Jun 26, 2025 -
[Fluent] Increase BoundProperty type safety, update dropdown to be compatible with new BoundProperty
#16815 merged
Jun 26, 2025 -
[Fluent] Scale slider min/max to avoid tick marks
#16819 merged
Jun 26, 2025 -
[Fluent] Add QuaternionPropertyLine; route checkboxLineComponent to switch
#16818 merged
Jun 26, 2025 -
Inspector v2: Added basic Setup for Lights
#16790 merged
Jun 26, 2025 -
Inspector v2: Allow AccordionPane to have default content and use it in DebugService and SettingsService
#16813 merged
Jun 26, 2025 -
Custom irradiance shader hooks
#16814 merged
Jun 26, 2025 -
USDZ Exporter: Cancel __root__ transform and and ignore disabled clearcoat
#16808 merged
Jun 25, 2025 -
Rename audio parameter
curve
option toshape
#16812 merged
Jun 25, 2025 -
Fix audio parameter doc comment
#16810 merged
Jun 25, 2025 -
Add audio
setVolume
method with ramp duration and curve shape options#16781 merged
Jun 25, 2025 -
GS SH View Direction
#16804 merged
Jun 25, 2025 -
Fix NME PBR default setup
#16806 merged
Jun 25, 2025 -
Inspector v2: Handle extension install errors
#16807 merged
Jun 25, 2025 -
Added allowOtherButtonsDuringDrag flag to PointerDragBehavior
#16805 merged
Jun 24, 2025 -
Fix legacyTransluceny typo
#16803 merged
Jun 24, 2025 -
Add support for DebugPane and Settings pane for Inspector v2
#16792 merged
Jun 24, 2025 -
Refactor pointer selection logic to use continue instead of return
#16802 merged
Jun 24, 2025 -
Bounding box Gizmo + non uniform scaling + rotation
#16801 merged
Jun 24, 2025 -
Add WebAudio listener fallback implementation
#16797 merged
Jun 24, 2025 -
Inspector v2: Add Pane component for common styling of panes
#16796 merged
Jun 23, 2025 -
[Fluent] Add new propertyLines, allow for null dropdown, fix colorProperty renderOverlay
#16794 merged
Jun 23, 2025 -
Inspector v2: Clear the selected item when it is disposed
#16795 merged
Jun 23, 2025 -
Fluent: Add accordion primitive
#16789 merged
Jun 23, 2025 -
[Fluent] Add boundproperty, add dropdownpropertyline
#16788 merged
Jun 23, 2025 -
Update contributing.md
#16787 merged
Jun 23, 2025 -
[Fluent] InputPropertyLine for text and number
#16786 merged
Jun 23, 2025 -
Allow debug node for NPE to refresh automatically
#16776 merged
Jun 23, 2025
8 Pull requests opened by 6 people
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Inspector V2: Tools Pane Init
#16798 opened
Jun 24, 2025 -
Inspector V2 Physics properties
#16800 opened
Jun 24, 2025 -
Migrate Smart Filters packages into the repo
#16817 opened
Jun 26, 2025 -
GS Flip ply
#16822 opened
Jun 27, 2025 -
Inspector v2: Sprites for scene and properties
#16825 opened
Jun 27, 2025 -
WIP - Support vertex pulling
#16826 opened
Jun 27, 2025 -
GPUParticleSystem serialization and IBL Shadows
#16829 opened
Jun 28, 2025 -
Inspector V2 Physics example
#16830 opened
Jun 30, 2025
1 Issue closed by 1 person
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With a spotlight in the scene, selecting the spotlight in the inspector crashes the inspector.
#16791 closed
Jun 25, 2025
8 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Support for back stencil configuration + blend configuration per target + dual source blending
#16785 commented on
Jun 30, 2025 • 2 new comments -
Add MSFT_screencoverage support for MSFT_lod
#16736 commented on
Jun 26, 2025 • 1 new comment -
Added OpenPBR material and option to load using glTF
#16773 commented on
Jun 26, 2025 • 1 new comment -
Frame Graph implementation
#16536 commented on
Jun 24, 2025 • 0 new comments -
Babylon Viewer Updates
#16605 commented on
Jun 24, 2025 • 0 new comments -
Audio Engine Updates
#16606 commented on
Jun 25, 2025 • 0 new comments -
Gaussian Splatting Updates
#16671 commented on
Jun 27, 2025 • 0 new comments -
Viewer: Align shadow map light with IBL dominant direction
#16744 commented on
Jun 24, 2025 • 0 new comments