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Debug View system #148

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@adriengivry

Description

@adriengivry

Problem this feature should fix
Currently, it is very hard in Overload to spot bottlnecks, such as geometry issues. We should add a couple of debug views to help debugging our scenes.

Expected solution
Some views (non-exhaustive) that we can implement:

  • Normals
  • Tangents
  • Bitangents
  • UVs
  • Wireframe

Resources
Some examples: https://docs.unity3d.com/2018.3/Documentation/Manual/PostProcessing-DebugViews.html

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    EditorSomething relative with the editorGraphicsGraphical featureQoLQuality of Life : Something that can improve users productivity

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