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Smart default value of DamageAlliesMultiplier
and DamageOwnerMultiplier
#1754
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Smart default value of DamageAlliesMultiplier
and DamageOwnerMultiplier
#1754
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I get what you want to do here, but the name |
What about |
Master Doubao says |
how about this, instead of a boolean toggle, we can make it into floating point values that would be used when 1)
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Both the PR description and the doc have been forgotten. |
DamageOwnerMultiplier.NotAffectsEnemies
andDamageAlliesMultiplier.NotAffectsEnemies
is used as the default value ifAffectsEnemies=false
is set on the warhead.