forked from nillerusr/source-engine
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathToolFileMenuButton.cpp
251 lines (217 loc) · 10.1 KB
/
ToolFileMenuButton.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Standard file menu
//
//=============================================================================
#include "toolutils/toolfilemenubutton.h"
#include "toolutils/toolmenubutton.h"
#include "tier1/KeyValues.h"
#include "tier1/utlstring.h"
#include "vgui_controls/menu.h"
#include "vgui_controls/frame.h"
#include "vgui_controls/button.h"
#include "vgui_controls/listpanel.h"
#include "toolutils/enginetools_int.h"
#include "p4lib/ip4.h"
#include "vgui_controls/perforcefilelistframe.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Global function to create the file menu
//-----------------------------------------------------------------------------
CToolMenuButton* CreateToolFileMenuButton( vgui::Panel *parent, const char *panelName,
const char *text, vgui::Panel *pActionTarget, IFileMenuCallbacks *pCallbacks )
{
return new CToolFileMenuButton( parent, panelName, text, pActionTarget, pCallbacks );
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CToolFileMenuButton::CToolFileMenuButton( vgui::Panel *pParent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget, IFileMenuCallbacks *pFileMenuCallback ) :
BaseClass( pParent, panelName, text, pActionSignalTarget ), m_pFileMenuCallback( pFileMenuCallback )
{
Assert( pFileMenuCallback );
AddMenuItem( "new", "#ToolFileNew", new KeyValues( "OnNew" ), pActionSignalTarget, NULL, "file_new" );
AddMenuItem( "open", "#ToolFileOpen", new KeyValues( "OnOpen" ), pActionSignalTarget, NULL, "file_open" );
AddMenuItem( "save", "#ToolFileSave", new KeyValues( "OnSave" ), pActionSignalTarget, NULL, "file_save" );
AddMenuItem( "saveas", "#ToolFileSaveAs", new KeyValues( "OnSaveAs" ), pActionSignalTarget );
AddMenuItem( "close", "#ToolFileClose", new KeyValues( "OnClose" ), pActionSignalTarget );
AddSeparator();
// Add the Perforce menu options only if there is a valid P4 interface (SDK users won't have this)
if ( p4 )
{
m_pPerforce = new vgui::Menu( this, "Perforce" );
m_pMenu->AddCascadingMenuItem( "#ToolPerforce", this, m_pPerforce );
m_nPerforceAdd = m_pPerforce->AddMenuItem( "perforce_add", "#ToolPerforceAdd", new KeyValues( "OnPerforceAdd" ), this );
m_nPerforceOpen = m_pPerforce->AddMenuItem( "perforce_open", "#ToolPerforceOpen", new KeyValues( "OnPerforceOpen" ), this );
m_nPerforceRevert = m_pPerforce->AddMenuItem( "perforce_revert", "#ToolPerforceRevert", new KeyValues( "OnPerforceRevert" ), this );
m_nPerforceSubmit = m_pPerforce->AddMenuItem( "perforce_submit", "#ToolPerforceSubmit", new KeyValues( "OnPerforceSubmit" ), this );
m_pPerforce->AddSeparator();
m_nPerforceP4Win = m_pPerforce->AddMenuItem( "perforce_p4win", "#ToolPerforceP4Win", new KeyValues( "OnPerforceP4Win" ), this );
m_nPerforceListOpenFiles = m_pPerforce->AddMenuItem( "perforce_listopenfiles", "#ToolPerforceListOpenFiles", new KeyValues( "OnPerforceListOpenFiles" ), this );
}
m_pRecentFiles = new vgui::Menu( this, "RecentFiles" );
m_nRecentFiles = m_pMenu->AddCascadingMenuItem( "#ToolFileRecent", pActionSignalTarget, m_pRecentFiles );
AddMenuItem( "clearrecent", "#ToolFileClearRecent", new KeyValues ( "OnClearRecent" ), pActionSignalTarget );
AddSeparator();
AddMenuItem( "exit", "#ToolFileExit", new KeyValues ( "OnExit" ), pActionSignalTarget );
SetMenu( m_pMenu );
}
//-----------------------------------------------------------------------------
// Gets called when the menu is shown
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnShowMenu( vgui::Menu *menu )
{
BaseClass::OnShowMenu( menu );
// Update the menu
int nEnableMask = m_pFileMenuCallback->GetFileMenuItemsEnabled();
int id = m_Items.Find( "new" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_NEW) != 0 );
id = m_Items.Find( "open" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_OPEN) != 0 );
id = m_Items.Find( "save" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_SAVE) != 0 );
id = m_Items.Find( "saveas" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_SAVEAS) != 0 );
id = m_Items.Find( "close" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_CLOSE) != 0 );
id = m_Items.Find( "clearrecent" );
SetItemEnabled( id, (nEnableMask & IFileMenuCallbacks::FILE_CLEAR_RECENT) != 0 );
m_pRecentFiles->DeleteAllItems();
if ( (nEnableMask & IFileMenuCallbacks::FILE_RECENT) == 0 )
{
m_pMenu->SetItemEnabled( m_nRecentFiles, false );
}
else
{
m_pMenu->SetItemEnabled( m_nRecentFiles, true );
m_pFileMenuCallback->AddRecentFilesToMenu( m_pRecentFiles );
}
// We only have the Perforce menu items if we have valid p4 interface
if ( p4 )
{
bool bP4Connected = p4->IsConnectedToServer();
char pPerforceFile[MAX_PATH];
if ( bP4Connected && m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
bool bIsUnnamed = !Q_IsAbsolutePath( pPerforceFile );
bool bOpenedForEdit = p4->GetFileState( pPerforceFile ) != P4FILE_UNOPENED;
bool bFileInPerforce = p4->IsFileInPerforce( pPerforceFile );
m_pPerforce->SetItemEnabled( m_nPerforceAdd, !bIsUnnamed && !bFileInPerforce && !bOpenedForEdit );
m_pPerforce->SetItemEnabled( m_nPerforceOpen, !bIsUnnamed && bFileInPerforce && !bOpenedForEdit );
m_pPerforce->SetItemEnabled( m_nPerforceRevert, !bIsUnnamed && bOpenedForEdit );
m_pPerforce->SetItemEnabled( m_nPerforceSubmit, !bIsUnnamed && bOpenedForEdit );
m_pPerforce->SetItemEnabled( m_nPerforceP4Win, !bIsUnnamed && bFileInPerforce || bOpenedForEdit );
m_pPerforce->SetItemEnabled( m_nPerforceListOpenFiles, true );
}
else
{
m_pPerforce->SetItemEnabled( m_nPerforceAdd, false );
m_pPerforce->SetItemEnabled( m_nPerforceOpen, false );
m_pPerforce->SetItemEnabled( m_nPerforceRevert, false );
m_pPerforce->SetItemEnabled( m_nPerforceSubmit, false );
m_pPerforce->SetItemEnabled( m_nPerforceP4Win, false );
m_pPerforce->SetItemEnabled( m_nPerforceListOpenFiles, bP4Connected );
}
}
}
//-----------------------------------------------------------------------------
// Perforce functions
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceAdd( )
{
char pPerforceFile[MAX_PATH];
if ( m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
CPerforceFileListFrame *pPerforceFrame = new CPerforceFileListFrame( m_pFileMenuCallback->GetRootPanel(), "Add Movie File to Perforce?", "Movie File", PERFORCE_ACTION_FILE_ADD );
pPerforceFrame->AddFile( pPerforceFile );
pPerforceFrame->DoModal( );
}
}
//-----------------------------------------------------------------------------
// Check out a file
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceOpen( )
{
char pPerforceFile[MAX_PATH];
if ( m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
CPerforceFileListFrame *pPerforceFrame = new CPerforceFileListFrame( m_pFileMenuCallback->GetRootPanel(), "Check Out Movie File from Perforce?", "Movie File", PERFORCE_ACTION_FILE_EDIT );
pPerforceFrame->AddFile( pPerforceFile );
pPerforceFrame->DoModal( );
}
}
//-----------------------------------------------------------------------------
// Revert a file
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceRevert( )
{
char pPerforceFile[MAX_PATH];
if ( m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
CPerforceFileListFrame *pPerforceFrame = new CPerforceFileListFrame( m_pFileMenuCallback->GetRootPanel(), "Revert Movie File Changes from Perforce?", "Movie File", PERFORCE_ACTION_FILE_REVERT );
pPerforceFrame->AddFile( pPerforceFile );
pPerforceFrame->DoModal( );
}
}
//-----------------------------------------------------------------------------
// Submit a file
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceSubmit( )
{
char pPerforceFile[MAX_PATH];
if ( m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
CPerforceFileListFrame *pPerforceFrame = new CPerforceFileListFrame( m_pFileMenuCallback->GetRootPanel(), "Submit Movie File Changes to Perforce?", "Movie File", PERFORCE_ACTION_FILE_SUBMIT );
pPerforceFrame->AddFile( pPerforceFile );
pPerforceFrame->DoModal( );
}
}
//-----------------------------------------------------------------------------
// Open a file in p4win
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceP4Win( )
{
char pPerforceFile[MAX_PATH];
if ( m_pFileMenuCallback->GetPerforceFileName( pPerforceFile, sizeof(pPerforceFile) ) )
{
if ( p4->IsFileInPerforce( pPerforceFile ) )
{
p4->OpenFileInP4Win( pPerforceFile );
}
}
}
//-----------------------------------------------------------------------------
// Show a file in p4win
//-----------------------------------------------------------------------------
void CToolFileMenuButton::OnPerforceListOpenFiles( )
{
CUtlVector<P4File_t> openedFiles;
p4->GetOpenedFileListInPath( "GAME", openedFiles );
COperationFileListFrame *pOpenedFiles = new COperationFileListFrame( m_pFileMenuCallback->GetRootPanel(), "Opened Files In Perforce", "File Name", false, true );
int nCount = openedFiles.Count();
for ( int i = 0; i < nCount; ++i )
{
const char *pOpenType = NULL;
switch( openedFiles[i].m_eOpenState )
{
case P4FILE_OPENED_FOR_ADD:
pOpenType = "Add";
break;
case P4FILE_OPENED_FOR_EDIT:
pOpenType = "Edit";
break;
case P4FILE_OPENED_FOR_DELETE:
pOpenType = "Delete";
break;
case P4FILE_OPENED_FOR_INTEGRATE:
pOpenType = "Integrate";
break;
}
if ( pOpenType )
{
pOpenedFiles->AddOperation( pOpenType, p4->String( openedFiles[i].m_sLocalFile ) );
}
}
pOpenedFiles->DoModal( );
}