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Diff for: .gitignore

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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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Assets/AssetStoreTools*
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# Visual Studio cache directory
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.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.opendb
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*.pptx
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Tutorial backup option
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/Tutorial Defaults/
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# Builds
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*.apk
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*.unitypackage

Diff for: final.png

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Diff for: map-system-starter/.vsconfig

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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}

Diff for: map-system-starter/Assets/Materials.meta

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m_BuildTextureStacks: []

Diff for: map-system-starter/Assets/Materials/Character_Main.mat.meta

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Diff for: map-system-starter/Assets/Materials/Fire_Sheet_2.png

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Diff for: map-system-starter/Assets/Materials/Fire_Sheet_2.png.meta

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Diff for: map-system-starter/Assets/Materials/Fire_Sheet_3.png

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Diff for: map-system-starter/Assets/Materials/Fire_Sheet_3.png.meta

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