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Insights: multitheftauto/mtasa-blue
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6 Pull requests merged by 3 people
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Revert modified checks for vehicle in & out packet
#4129 merged
Mar 29, 2025 -
Colshape IDs fix
#4115 merged
Mar 28, 2025 -
New Crowdin updates
#4131 merged
Mar 28, 2025 -
New Crowdin updates
#4113 merged
Mar 27, 2025 -
Fix CPU affinity
#4119 merged
Mar 23, 2025 -
Fix vehicle upgrades for assigned vehicles
#4114 merged
Mar 23, 2025
2 Pull requests opened by 2 people
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New Crowdin updates
#4132 opened
Mar 29, 2025 -
Fix vehicle upgrades for assigned vehicles
#4133 opened
Mar 29, 2025
3 Issues closed by 3 people
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Transfer/make instance of onClientResourceStart/onClientResourceStop for enhancement AC
#4127 closed
Mar 27, 2025 -
mtasa:// protocol is broken after new update
#4071 closed
Mar 23, 2025 -
CPU 0 Affinity implemented .. wrongly!
#4118 closed
Mar 23, 2025
7 Issues opened by 5 people
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The component list doesn't change after replacing the model.
#4130 opened
Mar 27, 2025 -
Crouchbug glitch not functioning as expected
#4126 opened
Mar 26, 2025 -
Explosions dealing up to x4 damage
#4125 opened
Mar 26, 2025 -
Player being able to pickup health at full health, with a exception
#4124 opened
Mar 26, 2025 -
Depth water
#4123 opened
Mar 26, 2025 -
getPedOccupiedVehicle() server-side does not work on wasted players
#4122 opened
Mar 25, 2025 -
MTA Binds Bug
#4121 opened
Mar 23, 2025
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Adds functions for adding new CJ clothing files
#4050 commented on
Mar 29, 2025 • 9 new comments -
MTA Serial Validation no longer working on Linux (again).
#4097 commented on
Mar 25, 2025 • 0 new comments -
onClientPlayerDamage/onClientVehicleDamage - triggers twice for explosion
#997 commented on
Mar 27, 2025 • 0 new comments -
setMapsize
#3794 commented on
Mar 29, 2025 • 0 new comments -
Add C++20 support for Client
#3636 commented on
Mar 28, 2025 • 0 new comments