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Insights: multitheftauto/mtasa-blue
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24 Pull requests merged by 8 people
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New Crowdin updates
#4132 merged
Apr 4, 2025 -
Fix typo in CLuaPedDefs
#4138 merged
Apr 2, 2025 -
Fix crash after #4119
#4136 merged
Mar 31, 2025 -
Revert modified checks for vehicle in & out packet
#4129 merged
Mar 29, 2025 -
Colshape IDs fix
#4115 merged
Mar 28, 2025 -
New Crowdin updates
#4131 merged
Mar 28, 2025 -
New Crowdin updates
#4113 merged
Mar 27, 2025 -
Fix CPU affinity
#4119 merged
Mar 23, 2025 -
Fix vehicle upgrades for assigned vehicles
#4114 merged
Mar 23, 2025 -
Reimplement CPU Affinity
#4110 merged
Mar 17, 2025 -
Improved checks for vehicle in & out packet
#4112 merged
Mar 17, 2025 -
Fix #4029: Use shared pointer in CClientDisplay(Manager)
#4108 merged
Mar 16, 2025 -
Fix jetpack issues after #3511
#4102 merged
Mar 16, 2025 -
New Crowdin updates
#4081 merged
Mar 13, 2025 -
Add CPU affinity setting & fix process related settings
#4096 merged
Mar 13, 2025 -
Addenum to #4093
#4095 merged
Mar 13, 2025 -
Fix stealth kill #4092
#4093 merged
Mar 12, 2025 -
Refactor GetWeaponProperty & GetOriginalWeaponProperty to new parser
#4085 merged
Mar 11, 2025 -
Fix memory overwriting by EnumToString & StringToEnum
#4089 merged
Mar 11, 2025 -
Set main menu FPS limit to current display refresh rate
#4083 merged
Mar 8, 2025 -
Fix custom weapon issue #4072
#4076 merged
Mar 6, 2025 -
Fix wrong function deprecated warnings with variables (Issue #1435)
#3927 merged
Mar 6, 2025 -
Fix server cache memory leak
#4069 merged
Mar 5, 2025 -
Update from lunasvg 2.3.8 to 3.2.0
#4067 merged
Mar 5, 2025
5 Pull requests opened by 5 people
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Add ZLIB compression support
#4080 opened
Mar 7, 2025 -
Add setElementCollidableWith server-side
#4101 opened
Mar 14, 2025 -
Bump axios from 1.7.9 to 1.8.4 in /utils/localization/generate-images
#4120 opened
Mar 22, 2025 -
Fix vehicle upgrades for assigned vehicles
#4133 opened
Mar 29, 2025 -
CPU Affinity description
#4140 opened
Apr 4, 2025
13 Issues closed by 5 people
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Transfer/make instance of onClientResourceStart/onClientResourceStop for enhancement AC
#4127 closed
Mar 27, 2025 -
mtasa:// protocol is broken after new update
#4071 closed
Mar 23, 2025 -
CPU 0 Affinity implemented .. wrongly!
#4118 closed
Mar 23, 2025 -
MTA Brightness doesn't change Immediately
#4094 closed
Mar 22, 2025 -
Hard-hitting crash in CClientDisplayManager::RemoveFromList
#4029 closed
Mar 16, 2025 -
Jetpack desynchronization
#4098 closed
Mar 16, 2025 -
Add a way to hide the weapon that is equipped by a ped / setPedWeaponVisible()
#2364 closed
Mar 13, 2025 -
CPU 0 affinity
#4088 closed
Mar 13, 2025 -
Complete Knife Disability since version 23016 (Client)
#4092 closed
Mar 12, 2025 -
Unhandled exception at 0x67ACAF7C after #4076
#4078 closed
Mar 11, 2025 -
Server list bug
#4082 closed
Mar 9, 2025 -
Bullet/Car Sync issues after v23046
#4072 closed
Mar 6, 2025 -
Using a deprecated function name as a variable will print a warning
#1435 closed
Mar 6, 2025
25 Issues opened by 19 people
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Disable the "fps_limit= <value>" command
#4139 opened
Apr 3, 2025 -
Add ``onClientPlayerWeaponReload``
#4134 opened
Mar 30, 2025 -
The component list doesn't change after replacing the model.
#4130 opened
Mar 27, 2025 -
Crouchbug glitch not functioning as expected
#4126 opened
Mar 26, 2025 -
Explosions dealing up to x4 damage
#4125 opened
Mar 26, 2025 -
Player being able to pickup health at full health, with a exception
#4124 opened
Mar 26, 2025 -
Depth water
#4123 opened
Mar 26, 2025 -
getPedOccupiedVehicle() server-side does not work on wasted players
#4122 opened
Mar 25, 2025 -
MTA Binds Bug
#4121 opened
Mar 23, 2025 -
Camera Interior Bug
#4117 opened
Mar 22, 2025 -
add eventName to onPlayerTriggerEventThreshold
#4116 opened
Mar 21, 2025 -
OGG Raw & Decoded audio files don't work with playSound3D
#4111 opened
Mar 16, 2025 -
MTA Server v1.6 r23069 crash on setElementData
#4109 opened
Mar 15, 2025 -
Add modelHitNormal to ProcessLineOfSight
#4100 opened
Mar 13, 2025 -
Add new special property that allows to hold a weapon without ammo
#4099 opened
Mar 13, 2025 -
MTA Serial Validation no longer working on Linux (again).
#4097 opened
Mar 13, 2025 -
OGG files played on loop broken
#4091 opened
Mar 11, 2025 -
addVehicleSirens doesn't work with custom vehicles
#4090 opened
Mar 11, 2025 -
Add Crash Detection to 'onPlayerQuit' Event
#4087 opened
Mar 10, 2025 -
Editable Occlusion zones
#4079 opened
Mar 6, 2025 -
Some missing weapon physics related events, functions
#4075 opened
Mar 6, 2025 -
Some missing camera functionalities
#4074 opened
Mar 6, 2025 -
Unused auto dx textures cleanup
#4073 opened
Mar 6, 2025 -
Certain model IDs rotate constantly when created with createBuilding instead of createObject.
#4070 opened
Mar 5, 2025
24 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Adds functions for adding new CJ clothing files
#4050 commented on
Apr 4, 2025 • 55 new comments -
Extract SA interfaces to separate files #1 (C3DMarkerSAInterface)
#4063 commented on
Apr 4, 2025 • 8 new comments -
Refactor Int Types
#4061 commented on
Mar 15, 2025 • 2 new comments -
Fix model types to CHandlingManager
#4068 commented on
Mar 31, 2025 • 0 new comments -
Add ability to replace clump model with atomic and vice-versa
#4052 commented on
Mar 12, 2025 • 0 new comments -
Modernized `start`, `stop`, `restart` and new `ensure` command
#4023 commented on
Mar 14, 2025 • 0 new comments -
CEGUI 'modern' interface
#3975 commented on
Mar 14, 2025 • 0 new comments -
Add nitro vehicle functions server side
#3951 commented on
Mar 13, 2025 • 0 new comments -
Server Browser Revamp
#3933 commented on
Mar 7, 2025 • 0 new comments -
Refactor mtaserver.conf.template
#3857 commented on
Mar 7, 2025 • 0 new comments -
Fix Purple Dildo and Silver Vibrator weapon names
#3801 commented on
Mar 7, 2025 • 0 new comments -
Swapped the order of Hotring Racer 2 (ID: 502, model: hotrina) and Hotring Racer 3 (ID: 503, model: hotrinb)
#3797 commented on
Mar 22, 2025 • 0 new comments -
Add C++20 support for Client
#3636 commented on
Mar 28, 2025 • 0 new comments -
Add event onElementHealthChange
#3152 commented on
Mar 16, 2025 • 0 new comments -
Ultrawidescreen (32:9) HUD and FOV issue
#2753 commented on
Mar 30, 2025 • 0 new comments -
setMapsize
#3794 commented on
Mar 29, 2025 • 0 new comments -
onClientPlayerDamage/onClientVehicleDamage - triggers twice for explosion
#997 commented on
Mar 27, 2025 • 0 new comments -
getVehicleRPM / getVehicleWheelRPM
#793 commented on
Mar 19, 2025 • 0 new comments -
DSOAL support to restore DirectSound3D (3D spatial audio) and EAX (environmental reverb)
#2687 commented on
Mar 13, 2025 • 0 new comments -
onClientVehicleCollision doesn't trigger when world objects are broken
#522 commented on
Mar 10, 2025 • 0 new comments -
isElementOnScreen() does not work for markers
#2029 commented on
Mar 7, 2025 • 0 new comments -
getVehicleNameFromModel returns incorrect names for IDs 502 & 503
#4065 commented on
Mar 6, 2025 • 0 new comments -
Make onClientPlayerWeaponFire cancellable
#852 commented on
Mar 5, 2025 • 0 new comments -
Game movements and mechanics
#3358 commented on
Mar 5, 2025 • 0 new comments