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Pull requests: godotengine/godot
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Fix Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:import
Image
nearest and cubic resizing bias
bug
cherrypick:4.3
Prevent generating Editor 3D scene preview in headless mode.
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:editor
topic:import
topic:3d
[3.x] Considered for cherry-picking into a future 3.6.x release
topic:rendering
topic:2d
Batching
- Fix MultiRect
casting to wrong type
bug
cherrypick:3.6
GLTF: Fix minor niche edge case issues with accessors
bug
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:import
topic:3d
Fix snapping logic in Range
bug
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:editor
Fix deprecated theme item usage in GraphEdit documentation
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
documentation
Update HDR 2D documentation to include Compatibility support.
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
documentation
topic:rendering
Add search keywords for CheckButton and ButtonGroup
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
documentation
enhancement
Clarify when Container's Considered for cherry-picking into a future 4.4.x release
documentation
enhancement
(pre_)sort_children
signal is emitted
cherrypick:4.4
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