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Unity_TeachingUofC_2020

In Unity:

4 different scenes for the 4 different days we met.

Max:

Various patches we worked on...

"GAME":

In Unity, open Scene 4. In Max, open MAIN_patch (make sure there are no error messages...)

Start the game in Unity. The sound in Max should start automatically. Various actions in Unity will affect the sound:

  1. distance to objects will affect "wind" (noise)
  2. walking through various arches will affect the volume of the bass or melody
  3. jumping will change the bass/melody

This isn't perfect but it kinda works! Have fun!!

Here is the link to the Zoom recordings of the seminar.

https://youtube.com/playlist?list=PLvw2NY3rURY0PQ5ziKDoAuXJF9AP-Htv_

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