-
-
Notifications
You must be signed in to change notification settings - Fork 3.9k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Return an error when adding the same asset label multiple times.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19485
opened Jun 4, 2025 by
andriyDev
Loading…
Assets::get_many
A-Assets
#19484
opened Jun 3, 2025 by
Wuketuke
Loading…
[Draft] deny(missing_docs) for bevy_reflect
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19481
opened Jun 3, 2025 by
theotherphil
•
Draft
PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#19479
opened Jun 3, 2025 by
Wuketuke
Loading…
Stop storing access for all systems
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19477
opened Jun 3, 2025 by
chescock
Loading…
Componentize system-internal QueryState.
A-ECS
Entities, components, systems, and events
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
P-Unsound
A bug that results in undefined compiler behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19473
opened Jun 3, 2025 by
re0312
Loading…
allow access to the source error of Load files from disk to use for things like images, models, and sounds
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
AssetLoaderError
and downcasting
A-Assets
#19471
opened Jun 2, 2025 by
Austreelis
Loading…
Add Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
ZIndex
, YSort
, and SortBias
2d components
A-Rendering
Allow images to be resized on the GPU without losing data
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19462
opened Jun 2, 2025 by
tychedelia
Loading…
Add health bar example
C-Examples
An addition or correction to our examples
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19457
opened Jun 1, 2025 by
GitGhillie
Loading…
Shared components
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Controversial
There is active debate or serious implications around merging this PR
#19456
opened Jun 1, 2025 by
eugineerd
Loading…
Remove entity reserving/pending/flushing system
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
#19451
opened May 31, 2025 by
ElliottjPierce
Loading…
5 tasks
Schedule build pass maintenance
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19450
opened May 31, 2025 by
PixelDust22
Loading…
Moving frame_count diagnostics to FrameCountDiagnosticsPlugin
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19446
opened May 31, 2025 by
tjlaxs
Loading…
Error when Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#[entities]
is on the wrong part
A-ECS
#19445
opened May 30, 2025 by
Bleachfuel
Loading…
Text renamings
A-Text
Rendering and layout for characters
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19444
opened May 30, 2025 by
ickshonpe
Loading…
Remove Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TextNodeFlags::needs_recompute
A-Text
#19443
opened May 30, 2025 by
ickshonpe
Loading…
Remove entity placeholder from observers
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19440
opened May 30, 2025 by
ElliottjPierce
Loading…
Text change detection split
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19438
opened May 30, 2025 by
ickshonpe
Loading…
Replace (Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Partial
)Ord
for EntityGeneration
with corrected standalone method
A-ECS
Replace the Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
FORWARD_DECAL_MESH_HANDLE
with a resource that gets cloned out in a hook.
A-Assets
#19428
opened May 29, 2025 by
andriyDev
Loading…
Replace Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
MESHLET_VISIBILITY_BUFFER_RESOLVE_SHADER_HANDLE
with a resource.
A-Assets
#19427
opened May 29, 2025 by
andriyDev
Loading…
Replace Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource.
A-Assets
#19426
opened May 29, 2025 by
andriyDev
Loading…
fix: Ensure linear volume subtraction does not go below zero
A-Audio
Sounds playback and modification
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19423
opened May 29, 2025 by
foxzool
Loading…
Previous Next
ProTip!
Adding no:label will show everything without a label.