Sidescroller 2D retro-style game during CircuitStream Game Development Bootcamp using Unity 6
Features:
- Jumping and movement (space, arrow keys), limited to one jump
- Appropriate animation (including flipping left/right)
- Collision detection
- Respawn when going off map
- Collecting items (no UI update yet)
- Blocked by obstacles
- Audio for sountrack, jumping, collecting, respawn, colliding with obstacles
Features:
- Integrate a menu (main menu, footer scores, game over menu, level complete menu)
- Calculate score based on number of lives, pickups collected, enemies smushed, and final pole location
- Updated project to Unity 6
- Refactoring (sound manager, UI manager)
- Jump Guy Assets from CircuitStream Bootcamp
- "8 Bit Elements" Soundpack for retro sfx
- "Pixel Dreams" by DJLofi as retro game soundtrack
- "69 Game Over Jingles Pack" for game over jingle