An RPG Engine in Godot4, modular by design and will when ready be highly customizable.
- Highly flexible Stats system that will allow dynamic creation and use of
Stat
on the fly - Tree-based Dialogue system
- Preview/example Battle System
- Godot Editor plugins to add RPG Maker style editors for Player Data, Quest Data, Dialogue, Items, Enemies, etc.
- Scene Manager With a better UI to suit this engine
- Camera system with scriptable events