Text Forge is a lightweight, extensible, and mode-driven text editor. It's customizable, scriptable, and ready to handle any format and language in a data-driven and object-oriented environment without any change in source.
Note
Text Forge still has many uncompleted/unenabled capabilities, but it is usable even now (because most of these uncompleted capabilities are not core-related).
-
Language-Agnostic Foundation:
No built-in assumptions about HTML, Python, JSON, or any language. All formatting and highlight rules are defined in editable and portable assets.
-
Hot-Pluggable Modes:
Each mode is self-contained with syntax-highlight, formatting behavior, and buffers based on file types.
-
Scriptable Shortcuts & Actions:
All actions (even
open
andnew
) and their shortcuts are modular scripts separated from source.
Text Forge is a response to the growing demand for tools that empower rather than constrain. Designed as a standalone text editor with a focus on modularity, deep customization, and minimal design, it offers a flexible and efficient foundation for users who want full control over their editing environment.
With Text Forge:
- The internal architecture is structured to make components easy to add, remove, or redefine
- A versatile formatting engine enables precise handling of complex, structured text
- It delivers a lightweight, independent experience—usable without dependency on heavy ecosystems
- It provides a core foundation that can be rapidly adapted to various file types, formatting styles, and workflows—in essence, Text Forge is more than an app; it functions as a framework for building custom editors
Our goal is to create a tool that puts creative and technical decisions back in the hands of the user—where they belong.
Text Forge have an object-oriented core with systems to handle any extension type, so anything can change without change one line in the core.
Text Forge uses configuration files to load UI and have flexible UI system for have highly extendable UI sections.
In Text Forge we have a mode to work with a file, modes will load by Editor API in app to handle loading/saving,
syntax-highlighting and auto formatting, so Text Forge can handle any file using modes in /modes
folder!
Need to customize any option functionality? So you can replace your code in its script in /scripts
folder to create
your own actions. Need complete UX customization? Create your shortcut mapping in /shortcuts
folder without touch
editor core!
Text Forge can handle any file with modes, so if you want to create a mode or edit existing one, you can see here for guides and examples.
You can add any functionality in text forge without change source, see here for guides and examples.
See here for available modes.
MIT 2025 Mahan Khalili. See more informations in LICENSE file.
- Requires desktop platforms (full checked in Windows)
Just download Text Forge from Github releases page and run it! To keep our editor lightweight and clean, we don't include modes in the releases!
You need Godot Engine (4.4 or later) to run Text Forge. After get it, download or clone repo and open it with Godot. Then, just press F5
to run project. To keep source repo clean and separated from modes, we don't include modes in this repo! (modes/
folder is ignored)
To get the modes you need, go to this link, download your modes, and extract them into the modes
folder.
Also, You can find equipped packages for specific cases on this page. Packages are a collection of mods that are useful for a specific type of user.
Crafted by Mahan Khalili, with an eye toward modularity, control, and clarity.