Use an SpriteSheet as a source for a bitmap font. Adapted from an idea provided by David Deraedt BitmapText Class.
Important notes:
- Characters are referenced using named animations in the SpriteSheet format.
- Support for any character that has a matching definition.
- Additional support for line break (\n) and space "characters"
- Characters will default to lowercase/uppercase variants
- No support for wrapping
- Requires EaselJS 0.6
Bitmap Font
The Bitmap Font was generated using the Prep for Zoë JSFL command
(included in the repository), and the Zoë Air application. The original PSD, exported
letters, export FLA and SWF are also included. Note that it is recommended to use variable frame sizes to get better
letter spacing when using a variable-size font.
All code is copyright 2013 gskinner.com, inc. and is free to use, copy, and modify under the MIT license. All art & graphics are copyright 2013 gskinner.com, inc. and cannot be used without permission.
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