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Pull requests list

Create chainable run_if_dyn A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#18585 opened Mar 28, 2025 by hukasu Loading…
Web support for atmosphere A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-WebGPU Specific to the WebGPU render API S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18582 opened Mar 27, 2025 by mate-h Loading… 0.16
Use desired language in migration guide template A-Meta About the project itself C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18576 opened Mar 27, 2025 by alice-i-cecile Loading… 0.17
Add animation transition test A-Animation Make things move and change over time C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18574 opened Mar 27, 2025 by greeble-dev Loading…
Only include files when packaging bevy, rather than excluding A-Cross-Cutting Impacts the entire engine D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18571 opened Mar 27, 2025 by LikeLakers2 Loading…
Renaming system.rs to system_traits.rs A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18569 opened Mar 27, 2025 by joshslick Loading…
Expand MergeMeshError to include IncompatiblePrimitiveTopology variant A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18561 opened Mar 26, 2025 by Pnoenix Loading… 0.17
Add angle-weighted smooth normals implementation (#18383) A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18552 opened Mar 25, 2025 by Waridley Loading… 0.17
Fix missed request redraw (part 2) A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18549 opened Mar 25, 2025 by aloucks Loading…
Add Asset::get_mut_untracked and map_asset_unchanged A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#18548 opened Mar 25, 2025 by Waridley Draft
Bevy update min vers A-Cross-Cutting Impacts the entire engine C-Bug An unexpected or incorrect behavior C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18547 opened Mar 25, 2025 by Brezak Loading…
Add many_morph_targets stress test A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18536 opened Mar 25, 2025 by greeble-dev Loading…
Fix LogDiagnosticsPlugin log target typo A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18534 opened Mar 25, 2025 by Satellile Loading…
Fixes #13466, implementing resource_scope_by_id A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#18527 opened Mar 25, 2025 by Kugel-Blitz Loading…
Remote entity reservation v6 A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#18525 opened Mar 25, 2025 by ElliottjPierce Loading… 0.17
Move initializing the ScreenshotToScreenPipeline to the ScreenshotPlugin. A-Windowing Platform-agnostic interface layer to run your app in D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18524 opened Mar 25, 2025 by andriyDev Loading…
Add BundleRemover A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18521 opened Mar 24, 2025 by ElliottjPierce Loading… 0.17
Render events A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18517 opened Mar 24, 2025 by ecoskey Loading…
add 2d_on_ui example A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18513 opened Mar 24, 2025 by mirsella Loading…
Update getrandom requirement from 0.2.0 to 0.3.2 C-Dependencies A change to the crates that Bevy depends on
#18509 opened Mar 24, 2025 by dependabot bot Loading…
Update codespan-reporting requirement from 0.11.0 to 0.12.0 C-Dependencies A change to the crates that Bevy depends on S-Blocked This cannot move forward until something else changes
#18508 opened Mar 24, 2025 by dependabot bot Loading…
bevy_image: derive TypePath when Reflect is not available A-Assets Load files from disk to use for things like images, models, and sounds A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18501 opened Mar 23, 2025 by mockersf Loading… 0.16
Tracy GPU support A-Dev-Tools Tools used to debug Bevy applications. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18490 opened Mar 22, 2025 by JMS55 Loading… 0.16
Move the construction of LightingInput in apply_pbr_lighting into its own function. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18489 opened Mar 22, 2025 by 13ros27 Loading…
Fix lints and re-organize gated imports for bevy_gizmos A-Gizmos Visual editor and debug gizmos C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18487 opened Mar 22, 2025 by villor Loading…
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