WebGL-Map
Central location for all official GLM repositories.
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Repositories
Showing 8 of 8 repositories
- AtlasMaker Public
An application designed to extract assets from Minecraft and convert them to OpenGL data.
- Glm-Common Public
A repository for commonly used code across different Glm server side implementations.
- glm-client Public
The client HTML / CSS and base plugin map code. Most client side maps should use this code base for interacting with plugins and the server.
- bootstrap-material-design Public Forked from mdbootstrap/mdb-ui-kit
Material design theme for Bootstrap 3 and 4
- Glm-Sponge Public
The WebGL-Map server endpoint for Sponge. This endpoint is intended to be compatible with SpongeVanilla and SpongeForge.
- glm-wasm Public
The primary repository for client side map rendering. This code can be written in any language but must be compiled to WebAssembly.
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