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RoyTheunissen/README.md

Solo developer working on my first independent game ODINSPRING.

I also post VFX and free tools/utilities/tutorials.

Smoke and Dust VFX 30 FPS (Optimized)

I use these tools a lot
unity autodesk houdini adobephotoshop adobeaftereffects csharp

And I post about it here
globe bluesky youtube tiktok


👨‍💻 My projects can be seen at roytheunissen.com
📫 You can reach me at roy.theunissen@live.nl

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  1. Asset-Palette Asset-Palette Public

    Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

    C# 157 12

  2. Value-Graphing Value-Graphing Public

    Useful system for visualizing continuously changing data with graphs.

    C# 49 3

  3. Scene-View-Picker Scene-View-Picker Public

    Unity extension that lets you assign any Object field by choosing it from the scene view.

    C# 79 10

  4. GPU-Spline-Deformation GPU-Spline-Deformation Public

    Baking spline deformation to a texture then applying it to a mesh via a shader.

    C# 137 17

  5. FMOD-Syntax FMOD-Syntax Public

    Generates code to allow invoking FMOD events with a strongly-typed syntax.

    C# 35 2

  6. GUID-Search GUID-Search Public

    Utility for finding asset references by GUID. Fast and thorough.

    C# 11