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Rust Protobuf library targetting embedded systems and no_std environments without an allocator

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YuhanLiin/micropb

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Micropb

micropb is a Rust implementation of the Protobuf format, with a focus on embedded environments. micropb generates a Rust module from .proto files.

Unlike other Rust Protobuf libraries, micropb is aimed for constrained environments where no allocator is available. As such, micropb offers a different set of tradeoffs compared to other Protobuf libraries.

Advantages

  • Supports no-std and no-alloc environments.
  • Reduced memory usage for generated code, especially for optional fields.
  • Allows both statically-allocated containers (heapless, arrayvec) or dynamically-allocated containers from alloc.
  • Code generator is highly configurable.
  • Fields can have custom handlers with user-defined encoding and decoding behaviour.
  • Supports different data sources for encoding and decoding, abstracted behind the PbRead and PbWrite traits.

Limitations

  • Does not support Protobuf Editions, RPC, or extensions.
  • No reflection capabilities.
  • No cycle detection for message fields, so users need to break cyclic references themselves by boxing the field or using a custom handler.
  • string, bytes, repeated, and map fields require some basic user configuration to get working.

Overview

The micropb project consists of two crates:

  • micropb: Encoding and decoding routines for the Protobuf wire data. The generated module will assume it's been imported as a regular dependency.

  • micropb-gen: Code generation tool that generates a Rust module from a set of .proto files. Include this as a build dependency.

For a concrete example of micropb on an embedded application, see arm-app.

Documentation

Documentation is at docs.rs.

MSRV

The oldest version of Rust that micropb supports is 1.83.0.

License

micropb is distributed under the terms of both the MIT license and the Apache License (Version 2.0).

See LICENSE-APACHE and LICENSE-MIT for details.

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Rust Protobuf library targetting embedded systems and no_std environments without an allocator

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