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Insights: phaserjs/phaser
Overview
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0 Active pull requests
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- 0 Merged pull requests
- 0 Open pull requests
- 2 Closed issues
- 0 New issues
There hasn’t been any commit activity on phaserjs/phaser in the last week.
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2 Issues closed by 1 person
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Error on adding single rectangle to physics group
#7179 closed
Jul 15, 2025 -
There is a console log in the function advanceWordWrap for text objects, please remove it
#7165 closed
Jul 15, 2025
10 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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`setCollisionFromCollisionGroup` doesn't work for image collection
#7177 commented on
Jul 13, 2025 • 0 new comments -
[4.0.0-rc.4] Significant FPS drop with lots of rounded rectangles on screen
#7155 commented on
Jul 15, 2025 • 0 new comments -
[4.0.0-rc.4] Mask in scaled container problem
#7169 commented on
Jul 15, 2025 • 0 new comments -
[4.0.0-rc.4] Filtered container rendered at incorrect position
#7170 commented on
Jul 15, 2025 • 0 new comments -
[4.0.0-rc.4] Masked container render bug related to scaling and Phaser.Scale.RESIZE
#7178 commented on
Jul 15, 2025 • 0 new comments -
Light positions are off when main camera setRotation is different from 0
#7172 commented on
Jul 15, 2025 • 0 new comments -
Performance issue in 4.0.0-rc.4
#7171 commented on
Jul 15, 2025 • 0 new comments -
Use first item of an array of tilesets when making a TilemapGPULayer
#7163 commented on
Jul 15, 2025 • 0 new comments -
Fix lights position when setting camera rotation to something different from 0
#7173 commented on
Jul 15, 2025 • 0 new comments -
Add ability to set scaleFactor of mask texture to preserve memory when using addMask filter
#7181 commented on
Jul 15, 2025 • 0 new comments