Become a sponsor to Martin Laxenaire
Hello!
I'm Martin, a front-end developer with over 10 years of experience crafting interactive, immersive, and generative web experiences.
Throughout my career, I've built and open-sourced tools to streamline my creative workflow — from lightweight JavaScript utilities to powerful WebGL and WebGPU libraries.
In 2018, I've created curtains.js, a WebGL library designed to bridge the gap between HTML DOM elements and 3D planes.
In 2023, I began work on gpu-curtains — initially a WebGPU port of curtains.js, which has since evolved into a standalone, dependency-free WebGPU 3D engine that I’m actively developing.
If you've used these tools or are curious to explore them, consider supporting their continued development by sponsoring my work. Every contribution helps and is greatly appreciated!
Thanks for your support,
Martin
1 sponsor has funded martinlaxenaire’s work.
Featured work
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martinlaxenaire/curtainsjs
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
JavaScript 1,729 -
martinlaxenaire/gpu-curtains
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize…
TypeScript 124