Hello, I'm a guy who enjoys graphics programming.
- OptiDice: 3D Physics-based dice app for WearOS watches made in Godot
- EcLang: Node tree definition language and C++ library to compile/decompile/work with it.
- Penumbrs: WGPU experimental renderer
- Obstruction: Experimental Game Engine written in Rust using Penumbrs
- Alignment: Common API for Rhai, Mun and WASM scripting
- My favorite programming language is C++
- I enjoy learning about computer graphics and low-level programming
- I'm a Linux user
- I'm fluent in English and Spanish