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Provides an efficient allocation free async/await integration for Unity.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
A native file browser for unity standalone platforms
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
The official AWS SDK for .NET. For more information on the AWS SDK for .NET, see our web site:
Efficient glTF 3D import / export package for Unity
Simple examples of Unity shader graphs.
This repository contains various examples to use with the XR Interaction Toolkit
Unity Toon Shader ( an experimental package )
Shading models for Unity’s Universal Render Pipeline.
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
✏️ Collection of ShaderGraph examples for Unity.
A custom renderer feature for screen space outlines
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
Unity asset for adding outlines to game objects
Running speech to text model (whisper.cpp) in Unity3d on your local machine.