A collection of utilities to aid in creating and editing Maps
Converts a column number into a string representation
getColumnString(1) === "A";
getColumnString(702) === "ZZ";
Converts a column string into a numerical representation
getColumnNumber("A") === 1;
getColumnNumber("ZZ") === 702;
Takes a Channel ID and replaces the baseMap
with the mapId
provided. It can also wipe the history
if isBase
is enabled.
Overwrites the canvas context font size with the largest possible font that fits the text
within the maxWidth
and maxHeight
boundaries.
Sets environment variables that allow the Lambda to load custom libraries injected to make node-canvas
work.