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Pull requests: CleverRaven/Cataclysm-DDA

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Inhaler and Antibiotics Mission Audit astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions
#80115 opened Mar 10, 2025 by gettingusedto Loading…
Added Cold intolerance and Heat intolerance traitlines astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#80113 opened Mar 10, 2025 by AutPhoenix Loading…
Spreading dogbane is now harvestable <Bugfix> This is a fix for a bug (or closes open issue) Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON new contributor
#80111 opened Mar 10, 2025 by np4Huk Loading…
[MoM] Wary Sleeper perk astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mods: Mind Over Matter Mods Issues related to mods or modding
#80109 opened Mar 10, 2025 by Kray4000 Draft
3 tasks
Isolation Protocol: XEDRA remediator >> Rework of officer class astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Isolation Protocol ☣ The total conversion mod Isolation Protocol Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#80107 opened Mar 10, 2025 by John-Candlebury Loading…
fix focus always be a penalty when install GUNMOD with INSTALL_DIFFICULT astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves json-styled JSON lint passed, label assigned by github actions
#80105 opened Mar 10, 2025 by osuphobia Draft
Weekly Changelog 2025-03-03 to 2025-03-10 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#80104 opened Mar 10, 2025 by kevingranade Draft
Prevent wield() crash when item is Null astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#80098 opened Mar 9, 2025 by jankyd Draft
2
2
Remove edible field from materials astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved
#80097 opened Mar 9, 2025 by GuardianDll Loading…
Add option to disable mouse astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#80093 opened Mar 9, 2025 by alef Draft
expand _die eoc function astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#80092 opened Mar 9, 2025 by GuardianDll Loading…
Further IWYU CI fixes astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions [Python] Code made in Python
#80089 opened Mar 9, 2025 by moxian Loading…
Turn tower lab into a special astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#80081 opened Mar 9, 2025 by Milopetilo Draft
Up the max_item_lengths of rope_loop, bigframe_pack astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#80060 opened Mar 7, 2025 by Regilith Loading…
More sky island upgrades astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Missions Quests and missions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
#80049 opened Mar 7, 2025 by SariusSkelrets Draft
12 tasks
[Isolation Protocol] Add the Last Scion class astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Isolation Protocol ☣ The total conversion mod Isolation Protocol Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Scenarios New Scenarios, balancing, bugs with scenarios
#80043 opened Mar 6, 2025 by Standing-Storm Draft
Prevent advanced item management move count_by_charge item into nested pocket. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#80039 opened Mar 6, 2025 by typeryougishiki Loading…
[MOM] Convert Enhanced Mobility to effect and add encumbrance to effect_type astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON Mods: Mind Over Matter Mods Issues related to mods or modding
#80031 opened Mar 6, 2025 by b3brodie Draft
Mi-go Encampment Improvements and Prisoner Mechanics astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
#80022 opened Mar 5, 2025 by Pabblusansky Loading…
[ Xedra Evolved ] Make the exodii truly hostile to Xedra Cyborgs through a truly awful hack astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79991 opened Mar 4, 2025 by Maleclypse Draft
Weighted lists support variables astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition
#79959 opened Mar 2, 2025 by Procyonae Draft
[WIP do not merge] Event bus support for taking photos [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing json-styled JSON lint passed, label assigned by github actions
#79927 opened Mar 2, 2025 by Maleclypse Loading…
Remove "SKILL_RUST_RESIST" enchantment ---> SKILL_RUST_BONUS_XP astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Bombastic Perks Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79884 opened Feb 27, 2025 by RenechCDDA Draft
[MoM] Add possible Mathematican A57 boss fight to Research Facility astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#79859 opened Feb 25, 2025 by Standing-Storm Draft
3 tasks
mapified a bit of the creature class hierarchy headers Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#79837 opened Feb 24, 2025 by PatrikLundell Loading…
ProTip! Follow long discussions with comments:>50.