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Pull requests: CleverRaven/Cataclysm-DDA
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Inhaler and Antibiotics Mission Audit
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
#80115
opened Mar 10, 2025 by
gettingusedto
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Added Cold intolerance and Heat intolerance traitlines
astyled
astyled PR, label is assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Aftershock
Anything to do with the Aftershock mod
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#80113
opened Mar 10, 2025 by
AutPhoenix
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Spreading dogbane is now harvestable
<Bugfix>
This is a fix for a bug (or closes open issue)
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
new contributor
#80111
opened Mar 10, 2025 by
np4Huk
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[MoM] Wary Sleeper perk
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Isolation Protocol: XEDRA remediator >> Rework of officer class
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Isolation Protocol ☣
The total conversion mod Isolation Protocol
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#80107
opened Mar 10, 2025 by
John-Candlebury
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fix focus always be a penalty when install GUNMOD with INSTALL_DIFFICULT
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
json-styled
JSON lint passed, label assigned by github actions
Weekly Changelog 2025-03-03 to 2025-03-10
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
Organization
General development organization issues
#80104
opened Mar 10, 2025 by
kevingranade
•
Draft
Prevent wield() crash when item is Null
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Remove astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods: Xedra Evolved
Anything to do with Xedra Evolved
edible
field from materials
astyled
#80097
opened Mar 9, 2025 by
GuardianDll
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Add option to disable mouse
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
expand _die eoc function
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#80092
opened Mar 9, 2025 by
GuardianDll
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Further IWYU CI fixes
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Build
Issues regarding different builds and build environments
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
json-styled
JSON lint passed, label assigned by github actions
[Python]
Code made in Python
#80089
opened Mar 9, 2025 by
moxian
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Turn tower lab into a special
astyled
astyled PR, label is assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#80081
opened Mar 9, 2025 by
Milopetilo
•
Draft
Up the max_item_lengths of rope_loop, bigframe_pack
astyled
astyled PR, label is assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#80060
opened Mar 7, 2025 by
Regilith
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More sky island upgrades
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Missions
Quests and missions
Mods: Sky Island
Anything about the Sky Island mod
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Spawn
Creatures, items, vehicles, locations appearing on map
#80049
opened Mar 7, 2025 by
SariusSkelrets
•
Draft
12 tasks
[Isolation Protocol] Add the Last Scion class
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Isolation Protocol ☣
The total conversion mod Isolation Protocol
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Scenarios
New Scenarios, balancing, bugs with scenarios
#80043
opened Mar 6, 2025 by
Standing-Storm
•
Draft
Prevent advanced item management move count_by_charge item into nested pocket.
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#80039
opened Mar 6, 2025 by
typeryougishiki
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[MOM] Convert Enhanced Mobility to effect and add encumbrance to effect_type
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Mi-go Encampment Improvements and Prisoner Mechanics
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Spawn
Creatures, items, vehicles, locations appearing on map
#80022
opened Mar 5, 2025 by
Pabblusansky
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[ Xedra Evolved ] Make the exodii truly hostile to Xedra Cyborgs through a truly awful hack
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#79991
opened Mar 4, 2025 by
Maleclypse
•
Draft
Weighted lists support variables
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
[WIP do not merge] Event bus support for taking photos
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
json-styled
JSON lint passed, label assigned by github actions
#79927
opened Mar 2, 2025 by
Maleclypse
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Remove "SKILL_RUST_RESIST" enchantment ---> SKILL_RUST_BONUS_XP
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Bombastic Perks
Mods: Mind Over Matter
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#79884
opened Feb 27, 2025 by
RenechCDDA
•
Draft
[MoM] Add possible astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Mathematican A57
boss fight to Research Facility
astyled
#79859
opened Feb 25, 2025 by
Standing-Storm
•
Draft
3 tasks
mapified a bit of the creature class hierarchy headers
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Info / User Interface
Game - player communication, menus, etc.
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#79837
opened Feb 24, 2025 by
PatrikLundell
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