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@Cysharp

Cysharp, Inc.

Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.

Pinned Loading

  1. UniTask Public

    Provides an efficient allocation free async/await integration for Unity.

    C# 8.9k 876

  2. MagicOnion Public

    Unified Realtime/API framework for .NET platform and Unity.

    C# 4k 437

  3. MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 3.6k 223

  4. R3 Public

    The new future of dotnet/reactive and UniRx.

    C# 2.6k 112

  5. ZString Public

    Zero Allocation StringBuilder for .NET and Unity.

    C# 2.2k 164

  6. ConsoleAppFramework Public

    Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.

    C# 1.8k 100

Repositories

Showing 10 of 41 repositories
  • UniTask Public

    Provides an efficient allocation free async/await integration for Unity.

    C# 8,893 MIT 876 12 2 Updated Mar 11, 2025
  • ZString Public

    Zero Allocation StringBuilder for .NET and Unity.

    C# 2,206 MIT 164 3 3 Updated Mar 11, 2025
  • YetAnotherHttpHandler Public

    YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.

    C# 407 MIT 36 19 0 Updated Mar 11, 2025
  • Ulid Public

    Fast .NET C# Implementation of ULID for .NET and Unity.

    C# 1,414 MIT 61 4 5 Updated Mar 11, 2025
  • StructureOfArraysGenerator Public

    Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

    C# 280 MIT 11 0 0 Updated Mar 11, 2025
  • RuntimeUnitTestToolkit Public

    CLI/GUI Frontend of Unity Test Runner to test on any platform.

    C# 304 MIT 23 1 0 Updated Mar 11, 2025
  • RandomFixtureKit Public

    Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.

    C# 48 MIT 1 0 0 Updated Mar 11, 2025
  • NativeMemoryArray Public

    Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

    C# 297 MIT 16 1 0 Updated Mar 11, 2025
  • MessagePipe Public

    High performance in-memory/distributed messaging pipeline for .NET and Unity.

    C# 1,511 MIT 110 2 1 Updated Mar 11, 2025
  • MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 3,592 MIT 223 58 3 Updated Mar 11, 2025