🈶
0x0
- Beijing, China
-
05:03
- 12h behind
-
filament Public
Forked from google/filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
C++ Apache License 2.0 UpdatedFeb 7, 2025 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedDec 23, 2024 -
ImposterGenerator Public
An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.
-
-
SceneMagnifier Public
A tiny demo showcasing how a custom off-axis projection matrix can be used to build a scene magnifier.
-
MicroUniverse Public
A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
-
PerObjectShadowSRP Public
Per-object shadow implementation using Unity SRP.