Activity
Applied proper fix from jaMME for lines disappearing at certain angles
Applied proper fix from jaMME for lines disappearing at certain angles
Update built in SDL version for windows
Update built in SDL version for windows
Missed reference in null client for CL_PacketEvent
Missed reference in null client for CL_PacketEvent
Check netadr by const pointer instead of by value
Check netadr by const pointer instead of by value
don't register descText font at runtime, avoid sounds getting cut off
don't register descText font at runtime, avoid sounds getting cut off
[Shared] add a custom CMake target to copy compilation DB from build …
[Shared] add a custom CMake target to copy compilation DB from build …
Pull request merge
fix UI transition/fade effects being framerate dependent
fix UI transition/fade effects being framerate dependent
implement PC_AddGlobalDefine, PC_RemoveGlobalDefine when DEFINEHASHIN…
implement PC_AddGlobalDefine, PC_RemoveGlobalDefine when DEFINEHASHIN…
[MP] fix g_weaponDisable + g_forcePowerDisable regression when creati…
[MP] fix g_weaponDisable + g_forcePowerDisable regression when creati…
Pull request merge
simplify dedicated server docker build
simplify dedicated server docker build
replace commented code with commented words
replace commented code with commented words
avoid configstring index clash with base_entranced
avoid configstring index clash with base_entranced
fix g_weaponDisable + g_forcePowerDisable regression when creating li…
fix g_weaponDisable + g_forcePowerDisable regression when creating li…
consistent comments
consistent comments
add con_timestamps 2 to disable timestamps in the notify lines only
add con_timestamps 2 to disable timestamps in the notify lines only
backport antiFakePlayer to game module once again
backport antiFakePlayer to game module once again
Force push