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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Efficient construction of and sampling from alias tables on the GPU
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.
Godot 4 wrapper for OpenXR vendors loaders and extensions
Godot Engine – Multi-platform 2D and 3D game engine
Easiest way to use Epic Online Services in Godot 4.3 (EOSG) (includes demo project)