Activity
- Draw two scenes controlled by int option
- Draw two scenes controlled by int option
Add more spheres to crudely approximate collision with mesh
Add more spheres to crudely approximate collision with mesh
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Add more spheres to crudely approximate collision with mesh
Add more spheres to crudely approximate collision with mesh
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Add more spheres to crudely approximate collision with mesh
Add more spheres to crudely approximate collision with mesh
Update sim params with UI
Update sim params with UI
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Update sim params with UI
Update sim params with UI
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Disregard input when captured by ImGUI
Disregard input when captured by ImGUI
Revert "Refactor voxel: Map instead of array"
Revert "Refactor voxel: Map instead of array"
Refactor voxel: Map instead of array
Refactor voxel: Map instead of array
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Refactor voxel: Map instead of array
Refactor voxel: Map instead of array
Draw hair strands with shader and vertex buffer instead of immediate …
Draw hair strands with shader and vertex buffer instead of immediate …
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Draw hair strands with shader and vertex buffer instead of immediate …
Draw hair strands with shader and vertex buffer instead of immediate …
Make voxel symmetric across origin
Make voxel symmetric across origin
Revert "Parallelize particle/voxel processing"
Revert "Parallelize particle/voxel processing"
Implement friction and repulsion
Implement friction and repulsion
Debug visualization of hair voxel density
Debug visualization of hair voxel density
Implement sphere collision handling
Implement sphere collision handling