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Starred repositories
A curated list of Multiplayer Game Network Programming Resources
A BSD-based OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
A shader-based software renderer written from scratch in C89
Less than 100 Kilobytes. Works for Android 5.1 and above
FFmpegMediaMetadataRetriever provides a unified interface for retrieving frame and meta data from an input media file.
NVIDIA’s implementation of RTX ray-tracing in Quake II
C/C++ library for retrieving information on files and directories
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.
Simple 2D regular-grid CFD simulation for teaching parallel scaling concepts