
- Montreal,Canada
- http://www.kevinavignon.com
Highlights
-
term_giffer Public
A lightweight tool for recording terminal sessions and converting them into GIF/MP4, fully containerized with Docker.
Shell MIT License UpdatedFeb 2, 2025 -
-
-
dev-toolkit Public
repository of useful setup and configuration scripts designed to streamline the development environment setup process.
Shell MIT License UpdatedAug 31, 2024 -
shoe-flash-sales Public archive
This is a sample sandbox of an e-commerce platform allowing users to come and buy shoes.
Ruby UpdatedAug 19, 2024 -
AdventOfCode Public
Contains my solutions for the Advent of Code problems
Ruby MIT License UpdatedDec 15, 2023 -
pokedex.net Public
Web app allowing to view, add and search for pokemons in the wild and grab their stats.
C# MIT License UpdatedJun 22, 2023 -
F# automation with the purpose of pairing mentors to mentees for F# mentorship rounds. It reduces the matching periods lasting several hours to a few minutes + clicks.
-
.NETDemoCode Public
Demo code used in talks, blog posts etc
-
FS-Store Public archive
Mock SAFE web application built as part of the deep dive in F# in during the fall mentorship of 2019.
F# MIT License UpdatedDec 11, 2022 -
TIL-AATW Public
(TIL - Today I learned) This is a journal cataloguing the things that I've learned. (AATW - Advice along the way) catalogues recommendations that I've gotten or have to share along the way.
MIT License UpdatedMar 7, 2022 -
Unity-Build-CLI Public
Unity Build System CLI is a command-line tool that automates Unity game development tasks. It allows developers to clone game projects from a Git repository, build them for chosen platforms, and arβ¦
C# UpdatedFeb 20, 2022 -
FSSF-Mentorship-Planner Public
SAFE application enabling F# developers to sign up and manage their application to the FSSF mentorship program.
-
Set of tools to facilitate full-stack .NET development
-
A set of code analyzers & code fix providers to help developers use the proper .NET Collection & API in their algorithms. Co-creator.
-
-
List of all the lessons learned, best practices, and links that I've accumulated in my software engineering career (ongoing)
-
Jupyter Notebooks for problem solving with F# (Architecture, System Design, Algorithms, Data Structures & Functional Programming)
-
RefactoringEssentials Public
Forked from icsharpcode/RefactoringEssentialsGoogle Summer of Code 2015: VS15 extension tool for C# & VB refactorings,
-
FSharpTutorial Public archive
Showing off basic features in F# in conference talk
-
-
SmarTac Public archive
tactical role playing game functional reactive framework
-
KinMenco Public archive
3D real-time rendering with the Kinect 2.0 on 4K Dimenco screen
-
Augmented_Tactics Public archive
Turn-based AR mobile game prototype
-
-
Beware-of-the-ninja-bear Public archive
Prototype of a diner rush survival game