-
Coding like it's 1995
- Chiang Mai, Thailand
- @kevinbatdorf
- @kev_xb@indiehackers.social
Highlights
- Pro
Stars
- All languages
- Assembly
- Bikeshed
- Blade
- Brainfuck
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Dart
- Dockerfile
- Elixir
- GAMS
- GDScript
- GLSL
- Go
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- Less
- Lua
- MDX
- Makefile
- Markdown
- MoonBit
- Nim
- Objective-C
- PHP
- PLpgSQL
- Prolog
- Python
- R
- Roff
- Rust
- SCSS
- SMT
- Sass
- Scala
- Shell
- Svelte
- Swift
- TeX
- TypeScript
- Vala
- Vim Script
- Vue
- WebAssembly
- XSLT
- Zig
- sed
Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
Lightweight utility for organizing the taskbar through groups
FFT-based ocean-wave rendering, implemented in Godot
A game made by the Celeste developers in a week(ish, closer to 2)
A global DNS propagation checker that gives pretty output. Written in dotnet core
A Subnautica VR mod aiming to bring full motion controler support and common VR mechanics to the game.
A compute-based gaussian splatting rasterizer implemented in Godot
Code for the Subnautica VR Enhancements Mod
A factory builder game about building a bread factory. Made in Unity 2021.