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Starred repositories
HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0; client and server.
Tunneled Mesh Reverse Proxy Server with Identity and Access Control and Dashboard UI
io_uring like asynchronous API and coroutine powered IO tasks for zig
This is a step-by-step guide to enable Gen 12/13 Intel vGPU using SR-IOV Technology so up to 7 Client VMs can enjoy hardware GPU decoding
Bastille is an open-source system for automating deployment and management of containerized applications on FreeBSD.
Tool for debugging LiveView applications.
OpenRefine is a free, open source power tool for working with messy data and improving it
Causal Analysis based on System Theory (CAST)
✨ AI-powered coding, seamlessly in Neovim
Open Source Alternative to Vercel, Netlify and Heroku.
A fancy, easy-to-use and reactive self-hosted docker compose.yaml stack-oriented manager
Mishka Chelekom is a fully featured components and UI kit library for Phoenix & Phoenix LiveView
Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.
🤖 Godot Engine 4 template to better get started for gamejams with your 2D or 3D game!
A simple input helper for the Godot Engine
A Godot plugin to let you block in levels inside the Godot editor.
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML.
Frequently asked questions about Entity Component Systems
Building a open source multiplayer 3d rpg using babylon.js and colyseus
HeightMap terrain for Godot implemented in GDScript