Lightweight human detection model generated using a high-quality human dataset. I annotated all the data by myself. Extreme resistance to blur and occlusion. In addition, the recognition rate at short, medium, and long distances has been greatly enhanced. The camera's resistance to darkness and halation has been greatly improved.
The use of CD-COCO: Complex Distorted COCO database for Scene-Context-Aware computer vision has also greatly improved resistance to various types of noise. Compared to the 434_YOLOX-Body-Head-Hand-Face model, almost all models have a 1.0 ~ 4.0
point improvement in mAP.
- Global distortions
- Noise
- Contrast
- Compression
- Photorealistic Rain
- Photorealistic Haze
- Motion-Blur
- Defocus-Blur
- Backlight illumination
- Local distortions
- Motion-Blur
- Defocus-Blur
- Backlight illumination
Detection results | Detection results |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() ![]() |
![]() |
![]() |
![]() ![]() |
![]() |
![]() |
Head
does not mean Face
. Thus, the entire head is detected rather than a narrow region of the face. This makes it possible to detect all 360° head orientations.
https://github.com/PINTO0309/PINTO_model_zoo/tree/main/423_6DRepNet360
281608305-d8dfd24f-7af1-4865-a760-56c490d186f1.mp4
The advantage of being able to detect hands with high accuracy is that it makes it possible to detect key points on the fingers as correctly as possible. The video below is processed by converting the MediaPipe tflite file to ONNX, so the performance of keypoint detection is not very high. It is assumed that information can be acquired quite robustly when combined with a highly accurate keypoint detection model focused on the hand region. It would be realistic to use the distance in the Z direction, which represents depth, in combination with physical information such as ToF, rather than relying on model estimation. To obtain as accurate a three-dimensional value as possible, including depth, sparse positional information on a two-dimensional plane, such as skeletal detection, is likely to break down the algorithm. This has the advantage that unstable depths can be easily corrected by a simple algorithm by capturing each part of the body in planes, as a countermeasure to the phenomenon that when information acquired from a depth camera (ToF or stereo camera parallax measurement) is used at any one point, the values are affected by noise and become unstable due to environmental noise.
The method of detecting 133 skeletal keypoints at once gives the impression that the process is very heavy because it requires batch or loop processing to calculate heat maps for multiple human bounding boxes detected by the object detection model. I also feel that the computational cost is high because complex affine transformations and other coordinate transformation processes must be performed on large areas of the entire body. However, this is not my negative view of a model that detects 133 keypoints, only that it is computationally expensive to run on an unpowered edge device.
https://github.com/PINTO0309/hand_landmark
282066390-9e4e188b-5c44-46fc-8328-21ae8a122971.1.mp4
-
COCO-Hand (14,667 Images, 66,903 labels, All re-annotated manually)
-
CD-COCO: Complex Distorted COCO database for Scene-Context-Aware computer vision (14,667 Images, 66,903 labels, All re-annotated manually)
-
I am adding my own enhancement data to COCO-Hand and re-annotating all images. In other words, only COCO images were cited and no annotation data were cited.
-
I have no plans to publish my own dataset.
body_label_count: 30,729 labels head_label_count: 26,268 labels hand_label_count: 18,087 labels =============================== Total: 66,903 labels Total: 14,667 images
-
The process of work and verification can be seen in my working notes below. However, a detailed explanation is not given.
Halfway compromises are never acceptable.
-
Python 3.10
-
onnx 1.14.1+
-
onnxruntime-gpu v1.16.1 (TensorRT Execution Provider Enabled Binary. See: onnxruntime-gpu v1.16.1 + CUDA 11.8 + TensorRT 8.5.3 build (RTX3070))
-
opencv-contrib-python 4.9.0.80
-
numpy 1.24.3
-
TensorRT 8.5.3-1+cuda11.8
# Common ############################################ pip install opencv-contrib-python numpy onnx # For ONNX ########################################## pip uninstall onnxruntime onnxruntime-gpu pip install onnxruntime or pip install onnxruntime-gpu
-
Demonstration of models with built-in post-processing (Float32/Float16)
usage: demo_yolox_onnx_tfite.py \ [-h] \ [-m MODEL] \ (-v VIDEO | -i IMAGES_DIR) \ [-ep {cpu,cuda,tensorrt}] \ [-dvw] \ [-dwk] options: -h, --help show this help message and exit -m MODEL, --model MODEL ONNX/TFLite file path for YOLOX. -v VIDEO, --video VIDEO Video file path or camera index. -i IMAGES_DIR, --images_dir IMAGES_DIR jpg, png images folder path. -ep {cpu,cuda,tensorrt}, \ --execution_provider {cpu,cuda,tensorrt} Execution provider for ONNXRuntime. -dvw, --disable_video_writer Disable video writer. Eliminates the file I/O load associated with automatic recording to MP4. Devices that use a MicroSD card or similar for main storage can speed up overall processing. -dwk, --disable_waitKey Disable cv2.waitKey(). When you want to process a batch of still images, disable key-input wait and process them continuously.
-
YOLOX-Body-Head-Hand-Face-Dist - Nano
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.395 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.709 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.387 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.252 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.551 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.664 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.145 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.388 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.473 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.342 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.635 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.728 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 40.486 | head | 48.518 | hand | 31.839 | | face | 37.232 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 48.910 | head | 54.107 | hand | 43.442 | | face | 42.674 | | | | |
-
YOLOX-Body-Head-Hand-Face-Dist - Tiny
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.443 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.760 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.450 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.295 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.602 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.733 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.156 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.421 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.506 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.375 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.663 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.773 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 45.987 | head | 51.016 | hand | 38.128 | | face | 41.888 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 52.658 | head | 55.809 | hand | 46.771 | | face | 47.116 | | | | |
-
YOLOX-Body-Head-Hand-Face-Dist - S
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.496 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.795 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.518 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.331 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.673 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.809 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.167 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.460 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.550 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.409 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.722 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.839 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 53.682 | head | 55.017 | hand | 44.393 | | face | 45.503 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 58.981 | head | 59.252 | hand | 51.628 | | face | 50.293 | | | | |
-
YOLOX-Body-Head-Hand-Face-Dist - M
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.532 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.821 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.560 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.359 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.712 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.853 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.175 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.486 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.577 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.429 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.754 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.877 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 58.626 | head | 57.033 | hand | 49.104 | | face | 48.165 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 62.713 | head | 60.740 | hand | 54.724 | | face | 52.555 | | | | |
-
YOLOX-Body-Head-Hand-Face-Dist - L
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.551 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.834 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.588 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.379 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.727 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.864 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.178 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.500 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.593 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.448 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.766 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.885 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 60.885 | head | 58.342 | hand | 51.190 | | face | 49.945 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 64.634 | head | 61.946 | hand | 56.347 | | face | 54.362 | | | | |
-
YOLOX-Body-Head-Hand-Face-Dist - X
Average Precision (AP) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.568 Average Precision (AP) @[ IoU=0.50 | area= all | maxDets=100 ] = 0.837 Average Precision (AP) @[ IoU=0.75 | area= all | maxDets=100 ] = 0.611 Average Precision (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.396 Average Precision (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.746 Average Precision (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.882 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 1 ] = 0.181 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets= 10 ] = 0.512 Average Recall (AR) @[ IoU=0.50:0.95 | area= all | maxDets=100 ] = 0.605 Average Recall (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.457 Average Recall (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.781 Average Recall (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.901 per class AP: | class | AP | class | AP | class | AP | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 62.314 | head | 59.383 | hand | 53.498 | | face | 51.892 | | | | | per class AR: | class | AR | class | AR | class | AR | |:--------|:-------|:--------|:-------|:--------|:-------| | body | 65.385 | head | 62.703 | hand | 57.922 | | face | 56.005 | | | | |
-
Post-Process
Because I add my own post-processing to the end of the model, which can be inferred by TensorRT, CUDA, and CPU, the benchmarked inference speed is the end-to-end processing speed including all pre-processing and post-processing. EfficientNMS in TensorRT is very slow and should be offloaded to the CPU.
-
NMS default parameter
param value note max_output_boxes_per_class 20 Maximum number of outputs per class of one type. 20
indicates that the maximum number of people detected is20
, the maximum number of heads detected is20
, and the maximum number of hands detected is20
. The larger the number, the more people can be detected, but the inference speed slows down slightly due to the larger overhead of NMS processing by the CPU. In addition, as the number of elements in the final output tensor increases, the amount of information transferred between hardware increases, resulting in higher transfer costs on the hardware circuit. Therefore, it would be desirable to set the numerical size to the minimum necessary.iou_threshold 0.40 A value indicating the percentage of occlusion allowed for multiple bounding boxes of the same class. 0.40
is excluded from the detection results if, for example, two bounding boxes overlap in more than 41% of the area. The smaller the value, the more occlusion is tolerated, but over-detection may increase.score_threshold 0.25 Bounding box confidence threshold. Specify in the range of 0.00
to1.00
. The larger the value, the stricter the filtering and the lower the NMS processing load, but in exchange, all but bounding boxes with high confidence values are excluded from detection. This is a parameter that has a very large percentage impact on NMS overhead. -
Change NMS parameters
Use PINTO0309/sam4onnx to rewrite the
NonMaxSuppression
parameter in the ONNX file.For example,
pip install onnxsim==0.4.33 \ && pip install -U simple-onnx-processing-tools \ && pip install -U onnx \ && python -m pip install -U onnx_graphsurgeon \ --index-url https://pypi.ngc.nvidia.com ### max_output_boxes_per_class ### Example of changing the maximum number of detections per class to 100. sam4onnx \ --op_name main01_nonmaxsuppression11 \ --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --input_constants main01_max_output_boxes_per_class int64 [100] ### iou_threshold ### Example of changing the allowable area of occlusion to 20%. sam4onnx \ --op_name main01_nonmaxsuppression11 \ --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --input_constants main01_iou_threshold float32 [0.20] ### score_threshold ### Example of changing the bounding box score threshold to 15%. sam4onnx \ --op_name main01_nonmaxsuppression11 \ --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \ --input_constants main01_score_threshold float32 [0.15]
-
Post-processing structure
PyTorch alone cannot generate this post-processing.
-
-
INT8 quantization (TexasInstruments/YOLOX-ti-lite)
In my experience, YOLOX has a very large accuracy degradation during quantization due to its structure. The reasons for this and the workaround are examined in detail by TexasInstruments. I have summarized the main points below on how to minimize accuracy degradation during quantization through my own practice. I just put into practice what TexasInstruments suggested, but the degrade in accuracy during quantization was extremely small. Note, however, that the results of the Float16 mixed-precision training before quantization are significantly degraded in accuracy due to the change in activation function to
ReLU
and many other workarounds, as well as the completely different data sets being benchmarked.
If this work has contributed in any way to your research or business, I would be happy to be cited in your literature.
@software{YOLOX-Body-Head-Hand-Face-Dist,
author={Katsuya Hyodo},
title={Lightweight human detection model generated using a high-quality human dataset (Body-Head-Hand-Face) and Complex Distorted COCO database for Scene-Context-Aware computer vision},
url={https://github.com/PINTO0309/PINTO_model_zoo/tree/main/441_YOLOX-Body-Head-Hand-Face-Dist},
year={2024},
month={1},
doi={10.5281/zenodo.10229410},
}
I am very grateful for their excellent work.
-
COCO-Hand
https://vision.cs.stonybrook.edu/~supreeth/
@article{Hand-CNN, title={Contextual Attention for Hand Detection in the Wild}, author={Supreeth Narasimhaswamy and Zhengwei Wei and Yang Wang and Justin Zhang and Minh Hoai}, booktitle={International Conference on Computer Vision (ICCV)}, year={2019}, url={https://arxiv.org/pdf/1904.04882.pdf} }
-
CD-COCO: Complex Distorted COCO database for Scene-Context-Aware computer vision
@INPROCEEDINGS{10323035, author={Beghdadi, Ayman and Beghdadi, Azeddine and Mallem, Malik and Beji, Lotfi and Cheikh, Faouzi Alaya}, booktitle={2023 11th European Workshop on Visual Information Processing (EUVIP)}, title={CD-COCO: A Versatile Complex Distorted COCO Database for Scene-Context-Aware Computer Vision}, year={2023}, volume={}, number={}, pages={1-6}, doi={10.1109/EUVIP58404.2023.10323035} }
-
YOLOX
https://github.com/Megvii-BaseDetection/YOLOX
@article{yolox2021, title={YOLOX: Exceeding YOLO Series in 2021}, author={Ge, Zheng and Liu, Songtao and Wang, Feng and Li, Zeming and Sun, Jian}, journal={arXiv preprint arXiv:2107.08430}, year={2021} }
-
YOLOX-ti-lite
-
yolox-ti-lite_tflite
-
YOLOX-Colaboratory-Training-Sample
高橋かずひと https://github.com/Kazuhito00
https://github.com/Kazuhito00/YOLOX-Colaboratory-Training-Sample