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441_YOLOX-Body-Head-Hand-Face-Dist

YOLOX-Body-Head-Hand-Face-Dist

DOI

Lightweight human detection model generated using a high-quality human dataset. I annotated all the data by myself. Extreme resistance to blur and occlusion. In addition, the recognition rate at short, medium, and long distances has been greatly enhanced. The camera's resistance to darkness and halation has been greatly improved.

The use of CD-COCO: Complex Distorted COCO database for Scene-Context-Aware computer vision has also greatly improved resistance to various types of noise. Compared to the 434_YOLOX-Body-Head-Hand-Face model, almost all models have a 1.0 ~ 4.0 point improvement in mAP.

  • Global distortions
    • Noise
    • Contrast
    • Compression
    • Photorealistic Rain
    • Photorealistic Haze
    • Motion-Blur
    • Defocus-Blur
    • Backlight illumination
  • Local distortions
    • Motion-Blur
    • Defocus-Blur
    • Backlight illumination
Detection results Detection results
image image
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Head does not mean Face. Thus, the entire head is detected rather than a narrow region of the face. This makes it possible to detect all 360° head orientations.

https://github.com/PINTO0309/PINTO_model_zoo/tree/main/423_6DRepNet360

281608305-d8dfd24f-7af1-4865-a760-56c490d186f1.mp4

The advantage of being able to detect hands with high accuracy is that it makes it possible to detect key points on the fingers as correctly as possible. The video below is processed by converting the MediaPipe tflite file to ONNX, so the performance of keypoint detection is not very high. It is assumed that information can be acquired quite robustly when combined with a highly accurate keypoint detection model focused on the hand region. It would be realistic to use the distance in the Z direction, which represents depth, in combination with physical information such as ToF, rather than relying on model estimation. To obtain as accurate a three-dimensional value as possible, including depth, sparse positional information on a two-dimensional plane, such as skeletal detection, is likely to break down the algorithm. This has the advantage that unstable depths can be easily corrected by a simple algorithm by capturing each part of the body in planes, as a countermeasure to the phenomenon that when information acquired from a depth camera (ToF or stereo camera parallax measurement) is used at any one point, the values are affected by noise and become unstable due to environmental noise.

The method of detecting 133 skeletal keypoints at once gives the impression that the process is very heavy because it requires batch or loop processing to calculate heat maps for multiple human bounding boxes detected by the object detection model. I also feel that the computational cost is high because complex affine transformations and other coordinate transformation processes must be performed on large areas of the entire body. However, this is not my negative view of a model that detects 133 keypoints, only that it is computationally expensive to run on an unpowered edge device.

https://github.com/PINTO0309/hand_landmark

282066390-9e4e188b-5c44-46fc-8328-21ae8a122971.1.mp4

1. Dataset

2. Annotation

Halfway compromises are never acceptable.

000000000544

000000000716

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icon_design drawio (3)

3. Test

  • Python 3.10

  • onnx 1.14.1+

  • onnxruntime-gpu v1.16.1 (TensorRT Execution Provider Enabled Binary. See: onnxruntime-gpu v1.16.1 + CUDA 11.8 + TensorRT 8.5.3 build (RTX3070))

  • opencv-contrib-python 4.9.0.80

  • numpy 1.24.3

  • TensorRT 8.5.3-1+cuda11.8

    # Common ############################################
    pip install opencv-contrib-python numpy onnx
    
    # For ONNX ##########################################
    pip uninstall onnxruntime onnxruntime-gpu
    
    pip install onnxruntime
    or
    pip install onnxruntime-gpu
  • Demonstration of models with built-in post-processing (Float32/Float16)

    usage:
      demo_yolox_onnx_tfite.py \
      [-h] \
      [-m MODEL] \
      (-v VIDEO | -i IMAGES_DIR) \
      [-ep {cpu,cuda,tensorrt}] \
      [-dvw] \
      [-dwk]
    
    options:
      -h, --help
        show this help message and exit
      -m MODEL, --model MODEL
        ONNX/TFLite file path for YOLOX.
      -v VIDEO, --video VIDEO
        Video file path or camera index.
      -i IMAGES_DIR, --images_dir IMAGES_DIR
        jpg, png images folder path.
      -ep {cpu,cuda,tensorrt}, \
          --execution_provider {cpu,cuda,tensorrt}
        Execution provider for ONNXRuntime.
      -dvw, --disable_video_writer
        Disable video writer. Eliminates the file I/O load associated with automatic
        recording to MP4. Devices that use a MicroSD card or similar for main
        storage can speed up overall processing.
      -dwk, --disable_waitKey
        Disable cv2.waitKey(). When you want to process a batch of still images,
        disable key-input wait and process them continuously.
    
  • YOLOX-Body-Head-Hand-Face-Dist - Nano

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.395
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.709
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.387
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.252
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.551
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.664
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.145
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.388
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.473
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.342
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.635
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.728
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 40.486 | head    | 48.518 | hand    | 31.839 |
    | face    | 37.232 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 48.910 | head    | 54.107 | hand    | 43.442 |
    | face    | 42.674 |         |        |         |        |
    
  • YOLOX-Body-Head-Hand-Face-Dist - Tiny

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.443
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.760
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.450
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.295
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.602
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.733
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.156
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.421
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.506
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.375
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.663
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.773
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 45.987 | head    | 51.016 | hand    | 38.128 |
    | face    | 41.888 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 52.658 | head    | 55.809 | hand    | 46.771 |
    | face    | 47.116 |         |        |         |        |
    
  • YOLOX-Body-Head-Hand-Face-Dist - S

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.496
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.795
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.518
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.331
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.673
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.809
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.167
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.460
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.550
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.409
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.722
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.839
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 53.682 | head    | 55.017 | hand    | 44.393 |
    | face    | 45.503 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 58.981 | head    | 59.252 | hand    | 51.628 |
    | face    | 50.293 |         |        |         |        |
    
  • YOLOX-Body-Head-Hand-Face-Dist - M

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.532
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.821
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.560
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.359
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.712
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.853
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.175
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.486
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.577
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.429
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.754
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.877
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 58.626 | head    | 57.033 | hand    | 49.104 |
    | face    | 48.165 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 62.713 | head    | 60.740 | hand    | 54.724 |
    | face    | 52.555 |         |        |         |        |
    
  • YOLOX-Body-Head-Hand-Face-Dist - L

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.551
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.834
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.588
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.379
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.727
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.864
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.178
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.500
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.593
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.448
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.766
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.885
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 60.885 | head    | 58.342 | hand    | 51.190 |
    | face    | 49.945 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 64.634 | head    | 61.946 | hand    | 56.347 |
    | face    | 54.362 |         |        |         |        |
    
  • YOLOX-Body-Head-Hand-Face-Dist - X

    Average Precision  (AP) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.568
    Average Precision  (AP) @[ IoU=0.50      | area=   all | maxDets=100 ] = 0.837
    Average Precision  (AP) @[ IoU=0.75      | area=   all | maxDets=100 ] = 0.611
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.396
    Average Precision  (AP) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.746
    Average Precision  (AP) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.882
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=  1 ] = 0.181
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets= 10 ] = 0.512
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=   all | maxDets=100 ] = 0.605
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= small | maxDets=100 ] = 0.457
    Average Recall     (AR) @[ IoU=0.50:0.95 | area=medium | maxDets=100 ] = 0.781
    Average Recall     (AR) @[ IoU=0.50:0.95 | area= large | maxDets=100 ] = 0.901
    per class AP:
    | class   | AP     | class   | AP     | class   | AP     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 62.314 | head    | 59.383 | hand    | 53.498 |
    | face    | 51.892 |         |        |         |        |
    per class AR:
    | class   | AR     | class   | AR     | class   | AR     |
    |:--------|:-------|:--------|:-------|:--------|:-------|
    | body    | 65.385 | head    | 62.703 | hand    | 57.922 |
    | face    | 56.005 |         |        |         |        |
    
  • Post-Process

    Because I add my own post-processing to the end of the model, which can be inferred by TensorRT, CUDA, and CPU, the benchmarked inference speed is the end-to-end processing speed including all pre-processing and post-processing. EfficientNMS in TensorRT is very slow and should be offloaded to the CPU.

    • NMS default parameter

      param value note
      max_output_boxes_per_class 20 Maximum number of outputs per class of one type. 20 indicates that the maximum number of people detected is 20, the maximum number of heads detected is 20, and the maximum number of hands detected is 20. The larger the number, the more people can be detected, but the inference speed slows down slightly due to the larger overhead of NMS processing by the CPU. In addition, as the number of elements in the final output tensor increases, the amount of information transferred between hardware increases, resulting in higher transfer costs on the hardware circuit. Therefore, it would be desirable to set the numerical size to the minimum necessary.
      iou_threshold 0.40 A value indicating the percentage of occlusion allowed for multiple bounding boxes of the same class. 0.40 is excluded from the detection results if, for example, two bounding boxes overlap in more than 41% of the area. The smaller the value, the more occlusion is tolerated, but over-detection may increase.
      score_threshold 0.25 Bounding box confidence threshold. Specify in the range of 0.00 to 1.00. The larger the value, the stricter the filtering and the lower the NMS processing load, but in exchange, all but bounding boxes with high confidence values are excluded from detection. This is a parameter that has a very large percentage impact on NMS overhead.
    • Change NMS parameters

      Use PINTO0309/sam4onnx to rewrite the NonMaxSuppression parameter in the ONNX file.

      For example,

      pip install onnxsim==0.4.33 \
      && pip install -U simple-onnx-processing-tools \
      && pip install -U onnx \
      && python -m pip install -U onnx_graphsurgeon \
          --index-url https://pypi.ngc.nvidia.com
      
      ### max_output_boxes_per_class
      ### Example of changing the maximum number of detections per class to 100.
      sam4onnx \
      --op_name main01_nonmaxsuppression11 \
      --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --input_constants main01_max_output_boxes_per_class int64 [100]
      
      ### iou_threshold
      ### Example of changing the allowable area of occlusion to 20%.
      sam4onnx \
      --op_name main01_nonmaxsuppression11 \
      --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --input_constants main01_iou_threshold float32 [0.20]
      
      ### score_threshold
      ### Example of changing the bounding box score threshold to 15%.
      sam4onnx \
      --op_name main01_nonmaxsuppression11 \
      --input_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --output_onnx_file_path yolox_s_body_head_hand_post_0299_0.4983_1x3x256x320.onnx \
      --input_constants main01_score_threshold float32 [0.15]
    • Post-processing structure

      PyTorch alone cannot generate this post-processing.

      image

  • INT8 quantization (TexasInstruments/YOLOX-ti-lite)

    In my experience, YOLOX has a very large accuracy degradation during quantization due to its structure. The reasons for this and the workaround are examined in detail by TexasInstruments. I have summarized the main points below on how to minimize accuracy degradation during quantization through my own practice. I just put into practice what TexasInstruments suggested, but the degrade in accuracy during quantization was extremely small. Note, however, that the results of the Float16 mixed-precision training before quantization are significantly degraded in accuracy due to the change in activation function to ReLU and many other workarounds, as well as the completely different data sets being benchmarked.

    https://github.com/PINTO0309/onnx2tf?tab=readme-ov-file#7-if-the-accuracy-of-the-int8-quantized-model-degrades-significantly

4. Citiation

If this work has contributed in any way to your research or business, I would be happy to be cited in your literature.

@software{YOLOX-Body-Head-Hand-Face-Dist,
  author={Katsuya Hyodo},
  title={Lightweight human detection model generated using a high-quality human dataset (Body-Head-Hand-Face) and Complex Distorted COCO database for Scene-Context-Aware computer vision},
  url={https://github.com/PINTO0309/PINTO_model_zoo/tree/main/441_YOLOX-Body-Head-Hand-Face-Dist},
  year={2024},
  month={1},
  doi={10.5281/zenodo.10229410},
}

5. Cited

I am very grateful for their excellent work.

6. License

Apache License Version 2.0