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Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Signed Distance Field Font Generator and Runtime Utility
The Video Creation Engine: Edit videos with code, featuring the fastest WebCodecs renderer for in-browser video processing.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
A collection of utilities for Windows Subsystem for Linux
HEVCESBrowser is a tool for analyzing hevc(h265) bitstreams
Enhanced WebAssembly debugging in VS Code
Home for explainer documents originated by the Microsoft Edge team
A video processing framework with simplicity in mind
microsoft / git
Forked from git-for-windows/gitA fork of Git containing Microsoft-specific patches.
Visualizes Video Quality Metrics (PSNR, SSIM & VMAF) calculated by ffmpeg.exe
ArchLinux based WSL Distribution. Supports multiple install.
[CVPR 2021] Monocular depth estimation using wavelets for efficiency
Over 385 terminal color schemes/themes for iTerm/iTerm2. Includes ports to Terminal, Konsole, PuTTY, Xresources, XRDB, Remmina, Termite, XFCE, Tilda, FreeBSD VT, Terminator, Kitty, MobaXterm, LXTer…
GlazeWM is a tiling window manager for Windows inspired by i3wm.
Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++