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Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Qdrant - High-performance, massive-scale Vector Database and Vector Search Engine for the next generation of AI. Also available in the cloud https://cloud.qdrant.io/
A calmer internet, without any gimmicks.
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
A native gRPC client & server implementation with async/await support.
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
Dataframes powered by a multithreaded, vectorized query engine, written in Rust
A CSV parser for Rust, with Serde support.
Statistics-driven benchmarking library for Rust
Marrying Rust and CMake - Easy Rust and C/C++ Integration!
Master programming by recreating your favorite technologies from scratch.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
Install all the tools required for building and testing C++/C projects.
Static analyzer for C/C++ based on the theory of Abstract Interpretation.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Build seriously fast, lightweight and end-to-end typesafe Next.js apps
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
Tools and libraries to glue C/C++ APIs to high-level languages
SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
(WIP) Displaying Global Navigation Satellite System data at QUB's Cyber Physical Systems Lab
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.