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I'm trying to apply a 1024x1024 LUT (16x16 tiles, each tile 64x64) to an image with Skia, I converted the previous GLSL to work with Skia but I am only getting a whole cyan fill image at the end, and I'm completely lost as to what to do. The textures are loaded properly, since I can fade between the texture of the LUT and the image, and they are obviously loaded.
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I'm trying to apply a 1024x1024 LUT (16x16 tiles, each tile 64x64) to an image with Skia, I converted the previous GLSL to work with Skia but I am only getting a whole cyan fill image at the end, and I'm completely lost as to what to do. The textures are loaded properly, since I can fade between the texture of the LUT and the image, and they are obviously loaded.
Shader:
How I load it:
Example LUT:
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