Stars
Formalising Mathematics; a course for undergraduate mathematicians. Ran between January and March 2024.
blueprint for prime number theorem and more
Mitsuba 3: A Retargetable Forward and Inverse Renderer
Particle-in-cell code for plasma physics simulations
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
3D C++ Game Engine - yet another open source game engine
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Rust library for single assignment cells and lazy statics without macros
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.
Lamellar is an asynchronous tasking runtime for HPC systems developed in RUST
Official development repository for SUNDIALS - a SUite of Nonlinear and DIfferential/ALgebraic equation Solvers. Pull requests are welcome for bug fixes and minor changes.
ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
A Python-embedded modeling language for convex optimization problems.
A high-order finite-difference code for compressible hydrodynamic flows with magnetic fields and particles
Parallel solvers for sparse linear systems featuring multigrid methods.
OpenFOAM Foundation development repository