Stars
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
📬 postprocessing for react-three-fiber
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
Establish good command workflow and quit bad habit
Easily monitor your ThreeJS performances.
🧩 Extend Three.js standard materials with your own shaders!
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Scan for React performance issues and eliminate slow renders in your app
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Vim-fork focused on extensibility and usability
Blazing fast Neovim framework providing solid defaults and a beautiful UI, enhancing your neovim experience.
🚀 Level up your GitHub profile readme with customizable cards including LOC statistics!
custom device emulation chrome | How To Add Custom Device on Chrome Emulation ?
Optimize React performance and make your React 70% faster in minutes, not months.
Build smaller, faster, and more secure desktop and mobile applications with a web frontend.
Tensorflow.js and Three.js skeletal animation tool
🔆 A React abstraction for the LGL Raycaster
LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, and supports both WebGPU and WebGL.
Mesh optimization library that makes meshes smaller and faster to render
renders BMFont files in ThreeJS with word-wrapping
Detect the position of a DOM element compared to the viewport during page scrolling