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An RPG made in rust to play around with the sdl2 library. Still in very early development. Trying to have little dependencies, may make a fork that takes advantage of other crates in the future.

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Tiny RPG

An WIP RPG written in rust using sdl2. It is currently very bare bones, but will soon have a lot more features.

Not read to play and will not use semantic versioning in alpha since things will change a lot. alpha will be 0.1.* where * is the current release version.

Since a lot is changing fast, a lot of the documentation includes future plans and notes about things likely to change.

Currently Planned Features

  • Absolutely invincible and destructable walls.
  • Entities that are fixed to the screen (even ui will be entities)
  • Combat with Entities
  • The user will have an abilities, abilities toggle and interations toggle buttons.
  • Players will be able to cast abilities they have or move into things with a toggled interation to use.
  • Dialog with Entities
  • Menu settings that are done with player movement.
  • Far better ai
  • A small campain
  • Possibly a scripting language for others to make levels and games easily.
  • Split game and engine, so people can more easily use the engine for their own games.

Monkey D. Garb was here

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An RPG made in rust to play around with the sdl2 library. Still in very early development. Trying to have little dependencies, may make a fork that takes advantage of other crates in the future.

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